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Yalcinalp, Serpil; Avci, Ümmühan – Turkish Online Journal of Educational Technology - TOJET, 2019
In order to effectively use emerging digital educational technologies educators should reflect on how these technologies influence student learning, including student creativity. Existing research shows that creativity can be supported by emerging technologies, but recent research in this area has not yet been reviewed. The purpose of our…
Descriptors: Creativity, Educational Technology, Curriculum Development, Technological Advancement
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Chung, Chen-Hua; And Others – Journal of Creative Behavior, 1992
This paper proposes the use of hypermedia as a design framework for creativity facilitation programs. It includes an overview of the major schools of thought in creativity, a review of fundamental concepts in hypertext and hypermedia, a discussion of design issues related to hypermedia-based creativity facilitation programs, and suggestions for…
Descriptors: Computer Oriented Programs, Creative Development, Creativity, Hypermedia
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Siau, Keng L. – Journal of Creative Behavior, 1995
This paper first reviews the theory of group creativity and then examines characteristics of electronic brainstorming that make it more effective than verbal brainstorming. The success of electronic brainstorming suggests it might be the key to overcoming the space and time constraints commonly faced by a creativity group. (Author/DB)
Descriptors: Brainstorming, Computer Oriented Programs, Creative Thinking, Creativity
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Wagner, Christian – Journal of Creative Behavior, 1996
This article argues that, if creativity is measured by outcomes, then basic forms of reasoning (deduction, induction, abduction, specialization/generalization, and elementary memory associations) can be considered mildly creative. The claim is backed by references to computer programs that have generated creative outcomes. Limitations of this…
Descriptors: Abstract Reasoning, Artificial Intelligence, Computer Oriented Programs, Creative Thinking