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Guo, Yan Ru; Goh, Dion Hoe-Lian – Journal of Educational Computing Research, 2015
Over the past decade, computer games and other interactive technologies have shown great potential when used in innovative ways to enhance learning. It is now known that learning is associated not only with cognitive ability but also with affect. The incorporation of affective embodied pedagogical agents (EPAs) in computer programs for learning…
Descriptors: Meta Analysis, Affective Behavior, Educational Technology, Instructional Effectiveness
Schwier, Richard A. – 1993
A classification scheme for multimedia interaction is described based on the degree of control and type of cognitive engagement experienced by learners in prescriptive, democratic, and cybernetic independent learning environments. Reactive, proactive, and mutual levels of interaction and their associated functions and transactions are discussed.…
Descriptors: Classification, Computer Assisted Instruction, Cybernetics, Democracy

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