Descriptor
| Computer Assisted Instruction | 4 |
| Computer Simulation | 4 |
| Realism | 2 |
| Artificial Intelligence | 1 |
| Computer Software | 1 |
| Conversational Language… | 1 |
| Courseware | 1 |
| Criteria | 1 |
| Decision Making | 1 |
| Dental Students | 1 |
| Dentistry | 1 |
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| Simulation/Games for Learning | 4 |
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| Information Analyses | 4 |
| Journal Articles | 4 |
| Opinion Papers | 2 |
| Reports - Descriptive | 2 |
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Coleman, D. Wells – Simulation/Games for Learning, 1988
Addresses the potential of conversational simulations for computer-assisted language learning (CALL) and reasons why this potential is largely untapped. Topics discussed include artificial intelligence; microworlds; parsing; realism versus reality in computer software; intelligent tutoring systems; and criteria to clarify what kinds of CALL…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Conversational Language Courses
Lintern, Gavan – Simulation/Games for Learning, 1992
Discusses skill transfer as a human performance issue based on experiences with computerized flight simulators. Highlights include the issue of similarity; simulation and the design of training devices; an information theory of transfer; invariants for flight control; and experiments involving the transfer of flight skills. (21 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Flight Training, Performance Factors
Martin, Allan – Simulation/Games for Learning, 1988
Outlines two traditions in the field of computer simulation, one focusing upon the character of the software within the computer, the other focusing upon the exercise outside the computer which the software is supporting. Topics discussed include mathematical modeling, gaming, information retrieval, decision monitoring, and applications in…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Decision Making
Alessi, Stephen M.; Johnson, Lynn A. – Simulation/Games for Learning, 1992
Discussion of the use of simulations for licensure testing highlights the Dental Interactive Simulations Corporation (DISC) project that uses interactive video patient simulations for dental education and licensure. Topics addressed include reliability, validity, test administration issues, effects of fidelity on reliability and validity, and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Dental Students, Dentistry


