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Garner, Arthur E.; Acklen, Leila M. – Clearing House, 1979
Described are several methods which have been used successfully to involve students in curriculum planning. Methods include: the game approach of Bonanza; a simulation game, Marquis; and the committee approach. The conclusion is that curriculum planners cannot afford to deny students the right to help direct their own destiny. (KC)
Descriptors: Curriculum Development, Educational Philosophy, Elementary Secondary Education, Games
Peer reviewed Peer reviewed
Lederman, Linda Costigan – Simulation & Gaming, 1992
Reviews the literature on debriefing and identifies the essential elements and phases of the debriefing process. A model for systematic assessment of debriefing is presented which consists of five sets of questions that focus on learning objectives, situational constraints, the debriefing strategy, implementation of the strategy, and the…
Descriptors: Educational Games, Evaluation Methods, Experiential Learning, Literature Reviews
Ellington, Henry – 1987
An overview of participative exercises of the game/simulation/case study type is provided, and seven distinct types of exercises are identified and briefly described; i.e., "pure" games; "pure" simulations; "pure" case studies; simulation games; games used as case studies; simulated case studies; and simulation games used as case studies. The…
Descriptors: Case Studies, Cognitive Objectives, Educational Games, Foreign Countries
Ehrlich, Lisa R. – 1984
Instructional design considerations involved in using level four videodisc systems when designing simulations are explored. Discussion of the hardware and software system characteristics notes that computer based training offers the features of text, graphics, color, animation, and highlighting techniques, while a videodisc player offers all of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computers, Courseware
Baird, John W.; Stull, James B. – 1980
This paper discusses the growing trend toward businesses in United States becoming multinational corporations, particularly in the Latin American countries. Specific attention is given to the skills needed by the organizational communicator in order to function in those settings. The paper presents a cross-cultural business simulation designed to…
Descriptors: Business Skills, Communication Skills, Course Content, Cross Cultural Studies
Pipeline, 1981
Two computer-oriented chemistry laboratory simulations are described. The material focuses on acid-base titration and an ideal gas simulation. (MP)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Programs, Computer Science
Ellington, Henry – 1987
A sequel to the booklet "How Games and Simulations Can Be Used in Tertiary Education," this booklet begins by looking at ways in which participative exercises of the game/simulation/case study type can be used by teachers and trainers working in further and higher education. A process for the identification of a clearly-defined need for…
Descriptors: Computer Assisted Instruction, Educational Games, Foreign Countries, Higher Education
Lathrop, Ann; Goodson, Bobby – 1983
This book provides recommendations and guidelines for computer program selection and suggestions for using computers in varied ways and multiple subject areas. A discussion of classroom computer applications and curriculum objectives emphasizes integration of the computer and appropriate courseware into all curriculum areas. Various types of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Course Objectives, Courseware
Teacher Education Conference Board, Albany, NY. – 1984
This booklet examines the current instructional uses of computers, their demands on teachers and teacher trainers, and the measures required to further promote their use. Five principal educational computer uses are addressed: (1) learning from computers in drill and practice and tutorial programs; (2) learning with computers using simulations and…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Literacy, Computer Managed Instruction
Martorella, Peter H. – 1989
This state-of-the-art report on interactive video and instruction begins with a brief review of the current status of technology and technology transfer in schools. The nature of interactive video is then considered, including instructional applications of the technology and the components of an interactive video instructional system. Discussion…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Simulation, Computer Software
Ellington, Henry – 1987
A sequel to the booklet "How Computers Can Be Used in Education," this booklet begins by looking at ways in which computer-based learning (CBL) materials can be used in different types of instructional situations, i.e., mass instruction, individualized learning, and group learning. The design and production of four types of conventional CBL…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Managed Instruction, Computer Simulation