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Ellington, Henry – 1987
An overview of participative exercises of the game/simulation/case study type is provided, and seven distinct types of exercises are identified and briefly described; i.e., "pure" games; "pure" simulations; "pure" case studies; simulation games; games used as case studies; simulated case studies; and simulation games used as case studies. The…
Descriptors: Case Studies, Cognitive Objectives, Educational Games, Foreign Countries
Ellington, Henry – 1987
A sequel to the booklet "How Games and Simulations Can Be Used in Tertiary Education," this booklet begins by looking at ways in which participative exercises of the game/simulation/case study type can be used by teachers and trainers working in further and higher education. A process for the identification of a clearly-defined need for…
Descriptors: Computer Assisted Instruction, Educational Games, Foreign Countries, Higher Education
Ellington, Henry – 1987
A sequel to the booklet "How Computers Can Be Used in Education," this booklet begins by looking at ways in which computer-based learning (CBL) materials can be used in different types of instructional situations, i.e., mass instruction, individualized learning, and group learning. The design and production of four types of conventional CBL…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Managed Instruction, Computer Simulation