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Peer reviewedBabyak, Allison E.; Luze, Gayle J.; Kamps, Debra M. – Intervention in School and Clinic, 2000
This article describes the Good Student Game, a classroom management tool that uses a game format to help students monitor appropriate classroom behavior such as staying seated and working quietly. It provides recommendations for playing the game and results from three classrooms demonstrating the effectiveness of the game. (Contains references.)…
Descriptors: Behavior Modification, Childrens Games, Classroom Techniques, Disabilities
Commonwealth of Learning, 2008
"Education for a Digital World" contains a collection of strategies and tools for effective online teaching, based on the principles of learning as a social process. Narrative is supplemented by real-life examples, case studies, and resources to supply comprehensive perspectives about structuring and fostering socially engaging learning…
Descriptors: Educational Strategies, Learning Problems, Instructional Design, Management Systems

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