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| Algorithms | 1 |
| Artificial Intelligence | 1 |
| Computer Software | 1 |
| Educational Technology | 1 |
| Heuristics | 1 |
| Instructional Design | 1 |
| Methods | 1 |
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| Performance and Instruction | 1 |
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| Harmon, Paul | 1 |
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| Journal Articles | 1 |
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Harmon, Paul – Performance and Instruction, 1984
Considers three powerful techniques--heuristics, context trees, and search via backward chaining--that a knowledge engineer might employ to develop an expert system to automate performance engineering, i.e., the branch of instructional technology that focuses on the problems of business and industry. (MBR)
Descriptors: Algorithms, Artificial Intelligence, Computer Software, Educational Technology


