NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 12 results Save | Export
Perry, Chad; Euler, Terry – Simulation/Games for Learning, 1989
Investigates the use of personal computer (PC) programs to help participants in simulation exercises transform their experiences into knowledge, skills, and attitudes. Six programs developed at Queensland Institute of Technology are described that involve operations management, strategic management, and macroeconomics. Examples of spreadsheets are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Experiential Learning
Peer reviewed Peer reviewed
Woodward, John – TEACHING Exceptional Children, 1999
Describes the Workplace Literacy Project which teaches mathematics to remedial and special education secondary students through a combination of conceptual approaches and problem-solving exercises anchored in the students' world. The approach also incorporates the use of calculators and computer software such as spreadsheets. (DB)
Descriptors: Computer Assisted Instruction, Concept Formation, Disabilities, Experiential Learning
Peer reviewed Peer reviewed
Burke, Michael A.; Kaiser, Jerry – NASSP Bulletin, 1982
Provides some "dos" and "don'ts" for school administrators contemplating holding inservice programs on using microcomputers in the classroom. Suggestions concern ordering hardware, selecting software, scheduling sessions, grouping participants, and designing the course. (Author/JM)
Descriptors: Computer Assisted Instruction, Computer Programs, Course Organization, Elementary Secondary Education
Peer reviewed Peer reviewed
Bottge, Brian A. – TEACHING Exceptional Children, 2001
This article describes a video- and computer-based program used to motivate and develop mathematics skills in middle school students with disabilities. The program emphasizes real-life problems such as building a cage for a pet, a skate boarding ramp, and a "hovercraft" frame. Case studies illustrate the program's effectiveness with individual…
Descriptors: Case Studies, Computer Assisted Instruction, Disabilities, Experiential Learning
Marcus, Stephen – Writing Notebook: Creative Word Processing in the Classroom, 1990
Discusses, in part four of a series on HyperCard, the general issue of innovation as it relates to HyperCard, and presents some of the "savvy" regarding HyperCard that has developed in the course of its use in the classroom and in teacher training. (SR)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Innovation, Educational Technology
Peer reviewed Peer reviewed
Diulus, Frank P.; Baum, R. Bruce – Contemporary Education, 1991
Discusses the value of educational simulation in enhancing teaching. It is effective because it is a realistic, active learning experience, it is highly interpersonal, there is an element of play, and it demands that participants think of ideas and implement strategies and solutions. (SM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Creative Thinking, Educational Technology
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences
Hamm, Mary; Adams, Dennis – 1992
This book describes issues, trends, and practical teaching concerns that surround cooperative learning. It puts forward specific organizational plans and content area lessons for teachers who would like to become more familiar with active team learning in the classroom. Major themes include collaborative approaches to multicultural education,…
Descriptors: Art Education, Computer Assisted Instruction, Cooperative Learning, Elementary Secondary Education
Taggart, Robert – 1986
Chapter 1 of this reference manual is a summary of the comprehensive competencies program (CCP). It describes this system for organizing, implementing, managing, and efficiently delivering individualized self-paced instruction, combined with group and experience-based learning activities, using computer-assisted instruction. (The CCP covers not…
Descriptors: Adult Education, Basic Skills, Competency Based Education, Computer Assisted Instruction
Early Childhood Education Administration Inst., Rockville, MD. – 1994
Intended to help children sustain gains made in school, this manual consists of simple learning activities that parents can use to engage children ranging from second grade through middle school/junior high school. The description of each activity outlines the purpose for the activity, the materials needed, the duration of the activity, how it is…
Descriptors: Active Learning, Childhood Interests, Childhood Needs, Computer Assisted Instruction
Prior, John, Ed. – 1994
This compilation of the knowledge and experience of 49 training and development professionals is a guide to the most important aspects of training and development (T&D), ranging from the environment in which it operates to detailed suggestions as to how it can be done. Contributors' notes appear first. Part 1 on the world of T&D contains seven…
Descriptors: Administrators, Adult Education, Adult Learning, Basic Skills
Saul, Wendy; Newman, Alan R. – 1986
This book addresses some of the methods by which science can be made accessible to children, both in school and non-school settings. It contains information on effective science education for elementary school age children, and includes a catalog of books and other materials. Topics discussed in the book include: (1) planning; (2) approaches to…
Descriptors: Astronomy, Computer Assisted Instruction, Courseware, Electronics