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Torrence, David R. – Training and Development Journal, 1985
The author presents suggestions concerning the use of video in training programs. Suggestions involve viewing angles, use of humor or animation, models, subtitles and repetition, note taking, feedback, number of viewers, visual and auditory distractions, and use of data. (CT)
Descriptors: Animation, Film Production, Imagery, Models
Martino, Alfreda; Martin, Ron – School Library Media Activities Monthly, 1987
Describes a project in which students are involved in producing an animated videotape recording and discusses the advantages of modern videotape equipment over other film media. An outline of the process covers materials used, storyboard and artwork production, videotaping procedures, and audio dubbing. (CLB)
Descriptors: Animation, Cartoons, Film Production, Learning Activities
Meeks, Tom – Instructional Innovator, 1981
Discusses ZGRASS, a programing language designed for graphics production, especially for applications in education and training, and provides guidelines for people looking into a new computer graphics system. (CHC)
Descriptors: Animation, Color, Computer Graphics, Computer Programs
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
Roy, Loriene, Comp. – 1997
Part of a larger report on the Four Directions Project, an American Indian technology innovation project, this section includes 10 "pathfinders" to locating information on learning and instructional technology resources. The pathfinders were designed by students in the Graduate School of Library and Information Science at the University…
Descriptors: American Indian Education, Animation, Computer Software, Educational Psychology


