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National Association of Schools of Public Affairs and Administration, Washington, DC. – 1974
This guide assists public affairs/public administration programs in self-study. A series of major topics for exploration and a series of questions are posed for consideration by this unit, including: program goals, organization, facilities, faculty, student body, field experience, self-study of academic programs, research, public service, plans…
Descriptors: College Students, Faculty, Field Experience Programs, Higher Education
Giddings, Louise R. – 1998
Noting that both the college and the collaborating schools gain from early field placement (prior to student teaching) in education programs, this paper presents a prototype for early placement practicums based on 10 years experience in providing practicums for reading methods courses for Medgar Evers College, City University of New York…
Descriptors: College School Cooperation, Elementary Education, Field Experience Programs, Higher Education
Collet, LeVerne S. – 1970
The Formative Evaluation and Heuristic Research (FEHR) PRACTICUM, a computerized game, gives practical experience in such program evaluation tasks as problem definition, operationalizing objectives, field study, budgeting, proposal writing, data analysis, and interpretation--without the expense and time commitments required by most research. The…
Descriptors: Computer Assisted Instruction, Computer Programs, Decision Making Skills, Educational Games
Gibson, Roscoe R. – 1978
Intended for use by secondary and postsecondary vocational instructors in organizing and conducting supervised occupational experiences for students, this handbook is divided into two parts. Part 1 covers planning and managing occupational experience programs and discusses the following topics: (1) basic definitions and objectives of an…
Descriptors: Agricultural Education, Agricultural Occupations, Auto Mechanics, Community Involvement