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Pittman, Kathy – Teaching Exceptional Children, 1992
"Lance" and "Leana" are two posterboard groundhog characters used in a language experience program with elementary students with mild disabilities. The activity provides an opportunity for students to brainstorm, organize their thoughts, and make complete sentences. Suggestions for construction, use, and adaptations are offered. (DB)
Descriptors: Creative Writing, Elementary Education, Instructional Materials, Language Arts
Hart, Margaret – 1982
Based on the theory that learning takes place if the learner is able to relate new knowledge to something already known, the course of study described in this booklet consists of recording stories dictated by individual students and using these stories as a basis for teaching reading and creative writing to students from preschool through adult…
Descriptors: Adults, Creative Writing, Elementary Secondary Education, Language Experience Approach
Rubin, Andee; Gentner, Dedre – 1979
The Story Maker is a teaching device that allows children to create stories by choosing options from a set of already-written story segments. This device (1) provides an active language experience that allows children to construct stories easily; (2) demonstrates the consequences of choosing different ways for a story to proceed; (3) avoids the…
Descriptors: Creative Writing, Elementary Education, Language Arts, Language Experience Approach
Huse-Inman, Kathy – 1981
Aimed at elementary school teachers interested in promoting their students' enjoyment of and skill in writing, this guide offers a number of ideas for writing activities. The guide focuses on the creative use of language and suggests ways in which students can be stimulated to write poems and stories, create metaphors, write descriptions of people…
Descriptors: Class Activities, Course Content, Creative Writing, Descriptive Writing
Monahan, Brian D.; Monahan, Terry A. – 1982
A computer program entitled "Story Time" encourages preschool children to use the important language skills that develop during the first 3 or 4 years of life to create and print original stories. Although the computer does not write the stories, it aids the children in the creation of stories by prompting them with questions. In order to use the…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Oriented Programs, Computer Programs