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| Guides - Classroom - Learner | 36 |
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Peer reviewedMilton, J. Susan; Corbet, James J. – Mathematics Teacher, 1982
The game of Yahtzee is analyzed to some extent through methods of elementary probability. Several different problems are posed, and these serve to illustrate both mathematical concerns and game play strategy. Solutions are provided to all questions at the conclusion and suggestions for further questions are presented. (MP)
Descriptors: Educational Games, Games, Mathematical Applications, Mathematical Enrichment
Murphy, Pat; Lambertson, Lori; Tesler, Pearl – 2003
This book offers games and mathematics activities using a hands-on approach for middle school students and features games, puzzles, experiments, and projects. Contents include: (1) "Boxed In!"; (2) "Oddball"; (3) "Pig"; (4) "Madagascar Solitaire"; (5) "Fantastic Four"; (6) "Eratosthenes' Sieve"; (7) "Hopping Hundred"; (8) "Tic-Tac-Toe Times"; (9)…
Descriptors: Educational Games, Experiential Learning, Mathematics Activities, Mathematics Education
Walejko, Gina K.; Colon, Joseph L. – 2002
This guide presents games and activities on integrated pest management (IPM) for home targeting grades 1-7. The activities and games use a problem-solving approach based on pest knowledge to develop an understanding of pest management. Three cases are presented: (1) "Inspection is the Key to IPM Success" includes two…
Descriptors: Educational Games, Elementary Education, Environmental Education, Middle Schools
Brumbaugh, Linda – 1994
This resource book contains mathematical games, tricks, and quick activities for the classroom. Categories include place value, number lines, basic facts and computation, computation and calculator practice, puzzles for tricky thinkers, and geometry. Ten classroom games and activities are found in the place value and number line sections, 27…
Descriptors: Critical Thinking, Educational Games, Elementary Education, Learning Activities
Auburn Univ., AL. Cooperative Extension Service. – 1982
A six-part marine science simulation game for 4-H members concerning land use in a hypothetical community is provided. The major problem is to decide what are some possible uses of a three-mile (1,250 acre) Marsh Beach which the city recently purchased. Members assume the roles of decision-makers in the simulated environment and compete for…
Descriptors: Decision Making, Educational Games, Elementary Secondary Education, Environmental Education
Peer reviewedReiter, Harold B. – Mathematics Teacher, 1983
The approach is to fill positions in a star shape with values from a set so that the sum of each line is equal to the sum of every other line. There are four values in each of five lines. Related problems based on other shapes are noted. (MP)
Descriptors: Educational Games, Geometric Concepts, Mathematical Applications, Mathematical Enrichment
Peer reviewedDavis, Tom – Two-Year College Mathematics Journal, 1982
Rubik's Cube is viewed as a tool to generate student interest in applying rather sophisticated mathematics to generate some solution algorithms. Discussion begins with the creation of a notation method for the cube and develops into applications of permutations and set concepts. A special "cycle notation" is employed. (MP)
Descriptors: College Mathematics, Educational Games, Geometric Concepts, Higher Education
Peer reviewedHirsch, Christian R. – Mathematics Teacher, 1988
Topics from graph theory are introduced at an informal level and thereby made accessible to the majority of secondary school students. Three worksheets are included. (MNS)
Descriptors: Games, Graphs, Instructional Materials, Learning Activities
Brumbaugh, Linda – 1994
This resource book contains mathematical games, tricks, and quick activities for the classroom. Categories include computation and calculator practice, manipulative challenges, puzzlers, picky puzzlers, patterns, measurement, money, time tricks, calendar quips, crazy computing, and riddles. Twenty-nine games, tricks, and activities are found in…
Descriptors: Critical Thinking, Educational Games, Elementary Secondary Education, Learning Activities
Peer reviewedBuchanan, Nina K. – College Teaching, 1986
An exercise designed to provide students with an opportunity to take responsibility for learning an assigned reading and to share ideas with their colleagues is described. The exercise also provides a safe atmosphere in which to practice communication skills, critical thinking, and decision making. (MLW)
Descriptors: College Instruction, Discussion Groups, Educational Games, Higher Education
Brumbaugh, Doug – 1994
This resource book contains mathematical games, tricks, and quick activities for the classroom. Categories of activities include computation, manipulative challenges, puzzlers, picky puzzlers, patterns, measurement, money, and riddles. The computation section contains 13 classroom games and activities along with 4 manipulative challenges.…
Descriptors: Critical Thinking, Educational Games, Elementary Secondary Education, Learning Activities
Brumbaugh, Doug – 1994
This resource book for geometry contains games, tricks, and quick activities for the classroom. Categories of activities include picky puzzlers, plane figures, constructions, vectors, and measurement. Included are eight picky puzzler problems, 19 activities with plane figures, and 25 geometric construction activities. Three vector activities and…
Descriptors: Classroom Techniques, Critical Thinking, Educational Games, Elementary Secondary Education
Peer reviewedShaw, Jean M. – Arithmetic Teacher, 1985
Reptiles are used as a theme on four worksheets for practicing skills in computation, measurement, comparison, reading, and problem solving. (MNS)
Descriptors: Computation, Drills (Practice), Educational Games, Elementary School Mathematics
Daniel, Becky; Daniel, Charlie – 1980
Contained in this booklet is a variety of puzzles, games, and activities for students in grades 5-8 "who are looking for an extra challenge." The activities are categorized by number, money, clock, age, fraction, line, logic, and probability puzzles, with some games for two or more players. An answer key is provided. (MNS)
Descriptors: Answer Keys, Educational Games, Elementary School Mathematics, Elementary Secondary Education
Peer reviewedHiatt, Arthur A. – Arithmetic Teacher, 1987
Ten activities that give learners in grades 5-8 a chance to explore mathematics with calculators are provided. The activity cards involve such topics as odd addends, magic squares, strange projects, and conjecturing rules. (MNS)
Descriptors: Calculators, Computation, Educational Games, Elementary School Mathematics


