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Peer reviewedOldfield, Bernard J. – Mathematics in School, 1991
A rationale is provided for the notion that mathematical games can be a valuable resource for the stimulation and support of student collaboration and cooperative classroom mathematical discussion. Included are examples of tangram games, people games, and board strategy games. (JJK)
Descriptors: Discovery Learning, Educational Games, Elementary School Mathematics, Elementary Secondary Education
Peer reviewedBivens, Irl C., Ed. – College Mathematics Journal, 1991
Student research projects are open-ended questions or sets of questions intended to give undergraduate students experience doing introductory mathematical research. Proposed is an investigation of a Faro shuffle that is performed by cutting the deck exactly in half and then perfectly interleaving the cards of the two halves. (Author/JJK)
Descriptors: Activity Units, College Mathematics, Discovery Learning, Discovery Processes
Peer reviewedWoodwars, Ernest; Brown, Rebecca – Arithmetic Teacher, 1994
Presents three hands-on, discovery geometry lessons based on the use of special pieces called Polydrons by a fifth-grade class to build and investigate special properties of polyhedra and to stimulate students to think geometrically. Includes reproducible student worksheets. (MKR)
Descriptors: Algebra, Discovery Learning, Elementary Education, Elementary School Mathematics
Watson, F. R. – 1980
These worksheets suggest activities through which secondary school students may be introduced to the ideas of simulation. All can be played as games to give students a feel for the situation modeled; most use coins or dice and a few use random digits. Directions are detailed for each of the 17 worksheets, with variations suggested for many. (MMS)
Descriptors: College Mathematics, Discovery Learning, Higher Education, Instructional Materials
Watson, F. R. – 1980
This collection of documents promotes simulation as an attractive topic in mathematics instruction that provides game-like activities likely to interest pupils, by illustrating the important ideas of probability and showing how mathematical models can be used in practical problems clearly relevant to everyday life. While computer programs written…
Descriptors: College Mathematics, Computer Oriented Programs, Computer Programs, Discovery Learning


