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Mong, Christopher J. – ProQuest LLC, 2013
In order to improve STEM education, as well as incorporate 21st century skills, teacher education programs are in the process of finding better ways to address these areas (Trilling & Fadel, 2009). New teachers entering the workforce are prepared mostly to teach content the way they were taught (Alger, 2009; Eick & Reed, 2002; Goodnough…
Descriptors: STEM Education, Professional Development, Program Implementation, Intention
Bigenho, Christopher William – ProQuest LLC, 2011
The rapid growth of online and blended learning environments in both higher education and K-12, along with the development of innovative game based, narrative driven, problem-based learning (PBL) systems known as Alternate Reality Games (AltRG), has led to the need to understand student's abilities to self-regulate their learning behaviors…
Descriptors: Electronic Learning, Blended Learning, Problem Based Learning, Educational Games

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