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Lamb, John Jr. – School Science and Mathematics, 1991
An activity that shows how mathematics can be used to model events in the real world is described. A way to calculate the area of the sun covered by the moon during a partial eclipse is presented. A computer program that will determine the coverage percentage is also included. (KR)
Descriptors: Astronomy, Computer Uses in Education, Geometry, Learning Activities
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King, James – Journal of Computers in Mathematics and Science Teaching, 1988
Explores the production of shadows for drawings using the LOGO computer language and Affine Geometry. Explains the methodology of the shadowing and lists the Affine Turtle procedures. Provides for different versions of LOGO. (MVL)
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Uses in Education
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Neidinger, Richard D. – College Mathematics Journal, 1989
Described are several programs that enable the user to evaluate derivatives to order n of any elementary function by using the combination of automatic differentiation method and A Programming Language (APL). Programs calculating first- and higher-order derivatives are presented. Selected APL symbols are appended. (YP)
Descriptors: College Mathematics, Computer Software, Computer Uses in Education, Higher Education
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Cowles, Mary Jane – Journal of Computers in Mathematics and Science Teaching, 1988
Presents an example of a proof to the mathematical problem of the sum of the cubes of the digits. Provides a Pascal program to search for these results. (MVL)
Descriptors: College Mathematics, Computer Software, Computer Uses in Education, Mathematical Applications
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Bateman, D. – Mathematics in School, 1988
Describes a process of mathematical investigation involving generalized Fibonacci sequences. Provides the derivation using expressions, BASIC programs, and numerical verification. (YP)
Descriptors: Computation, Computer Assisted Instruction, Computer Software, Computer Uses in Education
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Mathews, John – Mathematics and Computer Education, 1989
Uses muMATH to illustrate the step-by-step process in translating mathematical theory into the symbolic manipulation setting. Shows an application of a Picard iteration which uses a computer to generate a sequence of functions which converge to a solution. (MVL)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Uses in Education, Mathematical Applications
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Venugopalan, Mundiyath – Journal of Computers in Mathematics and Science Teaching, 1989
Lists a BASIC program which computes the equilibrium constant as a function of temperature. Suggests use by undergraduates taking a one-year calculus-based physical chemistry course. Notes the program provides for up to four species, typically two reactants and two products. (MVL)
Descriptors: Chemical Equilibrium, Chemical Reactions, Chemistry, College Science
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Petts, Malcolm – Mathematics in School, 1988
Describes how three dimensional LOGO was used in a workshop session for secondary pupils and mathematics teachers. Provides many commands and output drawings. (YP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Geometric Constructions
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Scheuermann, Larry – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a short BASIC program, RANVAR, which generates random variates for various theoretical probability distributions. The seven variates include: uniform, exponential, normal, binomial, Poisson, Pascal, and triangular. (MVL)
Descriptors: College Mathematics, Computer Software, Computer Uses in Education, Courseware
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Hart, Derek; Roberts, Tony – Mathematics in School, 1989
This paper describes a computer simulation of Buffon's needle problem. The problem considers the probability that a needle will cross a line when the needle is thrown in a random way onto the parallel lines a certain distance apart. The paper provides the algorithm and computer program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education
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Sprows, David – Mathematics and Computer Education, 1989
A FORTRAN program is provided for use with computer projects for a course in number theory. Uses diminishing functions and the speed of the computer to quickly determine possible solutions to problems. (MVL)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Uses in Education, Courseware
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Pizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a listing of a software graphics program that investigates the law of reflection and Snell's law of refraction. Written in BASIC for the Apple II personal computer. (MVL)
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Computer Uses in Education
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Barton, Ray – Mathematics Teacher, 1990
Presented is an educational game called "The Chaos Game" which produces complicated fractal images. Two basic computer programs are included. The production of fractal images by the Sierpinski gasket and the Chaos Game programs is discussed. (CW)
Descriptors: Chaos Theory, Computer Graphics, Computer Uses in Education, Educational Games
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Ramamurthi, V. S. – Journal of Computers in Mathematics and Science Teaching, 1989
Explains graphing functions when using LOTUS 1-2-3. Provides examples and explains keystroke entries needed to make the graphs. Notes up to six functions can be displayed on the same set of axes. (MVL)
Descriptors: Calculus, Computer Graphics, Computer Software, Computer Uses in Education
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Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses dimensionality in Euclidean geometry. Presents methods to produce fractals using LOGO. Uses the idea of self-similarity. Included are program listings and suggested extension activities. (MVL)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Uses in Education, Fractals
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