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Bright, George W. – Arithmetic Teacher, 1989
Discussed are the use of probability simulations in a mathematics classroom. Computer simulations using regular dice and special dice are described. Sample programs used to generate 100 rolls of a pair of dice in BASIC and Logo languages are provided. (YP)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Mathematical Enrichment

Oldknow, Adrian – Mathematics in School, 1990
Discussed are solutions to the problem "What is the expected number of rolls for the total first to exceed 6?" Several algebraic solutions are presented. A computer program which may be used to simulate this problem is included. (CW)
Descriptors: Algebra, Computer Simulation, Computer Uses in Education, Learning Strategies

Scheuermann, Larry – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a short BASIC program, RANVAR, which generates random variates for various theoretical probability distributions. The seven variates include: uniform, exponential, normal, binomial, Poisson, Pascal, and triangular. (MVL)
Descriptors: College Mathematics, Computer Software, Computer Uses in Education, Courseware

Hart, Derek; Roberts, Tony – Mathematics in School, 1989
This paper describes a computer simulation of Buffon's needle problem. The problem considers the probability that a needle will cross a line when the needle is thrown in a random way onto the parallel lines a certain distance apart. The paper provides the algorithm and computer program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education
King, James M.; And Others – 1985
The materials described here represent the conversion of a highly popular student workbook "Sets, Probability and Statistics: The Mathematics of Life Insurance" into a computer program. The program is designed to familiarize students with the concepts of sets, probability, and statistics, and to provide practice using real life examples. It also…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Courseware, Death

Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Illustrates the exploration of random and chance events with a microcomputer. Demonstrates this principle using turtle graphics, coin flips, and die rolls in a student exercise involving distance and direction on a number line. Includes the necessary LOGO programming statements to use this method. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Courseware

Downes, Michael – Journal of Computers in Mathematics and Science Teaching, 1989
Uses a LOGO program and probability to solve systems of equations. Provides a physical model and a LOGO model. Lists programs and explains the methodology used. (MVL)
Descriptors: Algebra, Computer Oriented Programs, Computer Software, Computer Uses in Education

Easterday, Kenneth; Smith, Tommy – School Science and Mathematics, 1992
Proposes an alternative means of approximating the value of complex integrals, the Monte Carlo procedure. Incorporating a discrete approach and probability, an approximation is obtained from the ratio of computer-generated points falling under the curve to the number of points generated in a predetermined rectangle. (MDH)
Descriptors: Calculus, Computer Assisted Instruction, Computer Uses in Education, Enrichment Activities

Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses the use of Logo tools, spinners, dice, and coins for creating and understanding probability. Gives procedures for devising a spinner board and other necessary functions for performing the activity. Presents ideas for extending the experiment. (RT)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elementary School Mathematics