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Fields, Carl – CoED, 1984
A brief package of subroutines (which can be typed in 15 minutes) enables a standard Apple II Plus, IIc, or IIe microcomputer to simulate a pen-plotter. Techniques for using this package in introductory engineering graphics courses are described. A sample program (which draws an oblique line) containing the subroutines is included. (Author/JN)
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Engineering Education
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Pizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1988
Presents a computer program which prints out a calendar corresponding to any year A.D. and states the objectives for such a program. Shows an example of a sample run. (RT)
Descriptors: Computer Graphics, Computer Literacy, Computer Oriented Programs, Computer Software
Gelman, Michael A. – 1988
This paper lists the commands for three programs in Logo: Peppy and the Maze, Caterpillars and Butterflies, and the Robot Arm. (EW)
Descriptors: Computer Games, Computer Graphics, Computer Software, Junior High Schools
Applegate, Brooks – 1987
Computer programs are presented to plot item and test characteristic curves and item information functions for parameter estimates produced by the LOGIST and BICAL computer programs. These programs provide data in tabular format, but their usefulness in test development and measurement courses can be greatly enhanced by graphic plots of the item…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Software
Jordan, Tricia S. – 1993
This book helps individuals use Turtle Time Designs programs (i.e., a series of graphics program files to be used with LogoWriter) even if they have little previous experience with LogoWriter. The features of each program are carefully explained and are followed by step-by-step suggestions for teaching the lesson. Examples of the types of designs…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Software, Elementary Education
Amburgey, Valeria, Ed.; Olivier, Terry A., Ed. – 1985
This document contains 25 presentations on five broad topics: the interface of computers with instruction; computer applications; computer graphics; computer programming; and general interest sessions. A foreword by Dr. Valeria Amburgey of Sam Houston State University precedes the following papers: (1) "Fourth and Fifth Grade Computer Centers…
Descriptors: Community Education, Computer Assisted Instruction, Computer Graphics, Computer Literacy
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Thompson, H. Bradford – Journal of Computers in Mathematics and Science Teaching, 1988
Provides a method to use superscripts and subscripts on the screen by using graphics screen modes. Gives two methods and provides a listing of a sample BASIC program. (MVL)
Descriptors: Authoring Aids (Programing), Chemistry, Computer Graphics, Computer Oriented Programs
Huber, Leonard; And Others – 1983
This handbook for teachers offers guidance on introducing computer literacy into elementary and secondary classrooms. It includes a list of computer concepts exemplified by each step in learning to write programs in BASIC Programming Language and the objectives for the elementary and secondary activities; suggestions for using computers in…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Science Education
Little, Glenn A.; And Others – 1985
This report documents a computer-based gaming system for assessing recognition performance (RECOG). The game management system is programmed in a modular manner to: instruct the student on how to play the game, retrieve and display individual images, keep track of how well individuals play and provide them feedback, and link these components by…
Descriptors: Adults, Computer Graphics, Computer Simulation, Computer Software
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Costanza, Robert – BioScience, 1987
Describes a new software package for the Apple Macintosh computer which can be used to create elaborate simulation models in a fraction of the time usually required without using a programming language. Illustrates the use of the software which relates to water usage. (TW)
Descriptors: Biology, College Science, Computer Graphics, Computer Oriented Programs
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Zehavi, Nurit – Journal of Computers in Mathematics and Science Teaching, 1988
Describes the processes involved in leading students from the basics of MaxMix courseware to the final investigation. Discusses a mathematical game, number and graphic tasks included in the package, along with invoking meaningful interaction and integration into classroom mathematics. (RT)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Software
Mattson, Merry B. – Classroom Computer Learning, 1984
Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Intermediate Grades
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Pizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a listing of a software graphics program that investigates the law of reflection and Snell's law of refraction. Written in BASIC for the Apple II personal computer. (MVL)
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Computer Uses in Education
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Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning
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Nichols, Gary John – Journal of Geological Education, 1987
Describes a computer-assisted oil exploration and production game for students involved in a short course in petroleum geology. Outlines the game and its procedures, and provides sample structure maps generated by the computer in the course of playing the game. (TW)
Descriptors: College Science, Computer Assisted Instruction, Computer Graphics, Computer Simulation
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