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Eliseo Vilalta-Perdomo, Editor; Alessandra Scroccaro, Editor; David Ernesto Salinas-Navarro, Editor; Rosario Michel-Villarreal, Editor – Emerald Publishing Limited, 2025
Written by teachers for educators and researchers, this is the first handbook to present a series of insights that teachers may use to conceive, design, execute, and develop active learning experiences for authentic assessment that will enrich students' learning experiences. Active Learning considers a series of educational methods where students…
Descriptors: Active Learning, Performance Based Assessment, Transformative Learning, Cooperative Learning
Rubén González Vallejo, Editor – IGI Global, 2025
Artificial intelligence (AI) has been introduced into tools and technologies, such as chatbots, for language teaching, allowing educators to better meet the needs of individual students. Chatbots may act as virtual tutors in online learning environments, giving students the ability to access leaning support as needed. Chatbots can improve…
Descriptors: Artificial Intelligence, Computer Mediated Communication, Intelligent Tutoring Systems, Second Language Instruction
D. Joel Whalen; Charles Drehmer; Andrew Cavanaugh – Business and Professional Communication Quarterly, 2024
Artificial intelligence assignments lead this article's 11 teaching innovations selected from the "My Favorite Assignments" presented at the 2023 Association for Business Communication's (ABC's) 88th Annual International Conference held in the Mile-High City: Denver, Colorado, USA. Pedagogy presented here also includes ideas to enhance…
Descriptors: Business Communication, Business Education, Artificial Intelligence, Assignments
Veronica Membrive, Editor – IGI Global, 2024
"Practices and Implementation of Gamification in Higher Education" is a comprehensive book that explores the integration of gamification in tertiary education as an innovative approach to teaching and learning. By leveraging the mechanics of games, educators are able to achieve enhanced results, foster critical thinking, and promote…
Descriptors: College Faculty, Gamification, Game Based Learning, Educational Games
Youssef Baba Khouya, Editor; Abderrahmane Ismaili Alaoui, Editor – IGI Global, 2025
The application of artificial intelligence (AI) in the teaching and learning of English as a Foreign Language (EFL) transforms traditional educational practices by offering more personalized, efficient, and interactive learning experiences. AI-powered tools enable learners to receive instant feedback, engage in conversational practice, and tailor…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, English (Second Language)
Ioana Boghian, Editor; Gabriel Mares, Editor – Springer, 2025
This volume addresses issues related to inclusive education and gamification and offers practical ideas for using games and gamified learning as effective methodological tools in inclusive education and in promoting inclusion in education. The work is structured into a predominantly theoretical section, and an applicative, illustrative one. The…
Descriptors: Gamification, Inclusion, Teaching Methods, Educational Games
Mageswaran Sanmugam, Editor; Zuheir N. Khlaif, Editor; Wan Ahmad Jaafar Wan Yahaya, Editor; Zaleha Abdullah, Editor – Springer, 2025
This book explains how educators can use artificial intelligence in education to enhance student engagement and improve learning outcomes by sharing best practices for using AI to enhance learning quality and foster sustainable teaching. This book covers various topics related to the use of AI in education, from designing activities to using AI in…
Descriptors: Artificial Intelligence, Higher Education, Computer Uses in Education, Educational Innovation
Sam Goundar, Editor – IntechOpen, 2025
"Massive Open Online Courses -- Learning Frontiers and Novel Innovations" explores the potential of MOOCs in revolutionizing global education. This book looks into the advancements, challenges, and innovative practices that define the evolving world of online learning. Chapters in the book address critical themes such as learner…
Descriptors: MOOCs, Educational Trends, Educational Innovation, Global Approach
Bosede Iyiade Edwards, Editor; Bruno Lot Tanko, Editor; Mustafa Klufallah, Editor; Hassan Abuhassna, Editor; Caleb Chidozie Chinedu, Editor – Lecture Notes in Educational Technology, 2025
This book explores the symbiotic relationship between human learning and machine learning, examining how emerging technologies and human-machine interfaces are reshaping the educational landscape. Organized into four sections with 20 chapters, it provides a multidisciplinary perspective on the dynamic intersection of these twin concepts. Bridging…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Learning
Saida Affouneh Ed; Soheil Salha Ed; Ahmed Tlili Ed; Sameer Abu-Eisheh Ed – Lecture Notes in Educational Technology, 2023
This book offers authors' practices, initiatives, and experiences in sustaining their education during the pandemic from different countries, contexts, and political situations. It provides a future prediction for the education system in the world due to the transformation that happened in the post-COVID-19 era. Each chapter of the book is…
Descriptors: COVID-19, Pandemics, Cultural Differences, Electronic Learning
Fahriye Altinay, Editor; Zehra Altinay, Editor – IntechOpen, 2024
Equality relies on inclusiveness. This is especially true in education. This book raises awareness of inclusiveness in learning and teaching environments. It discusses ways to achieve inclusiveness in education for those with intellectual and learning disabilities. The chapters examine inclusive learning and teaching strategies and approaches, as…
Descriptors: Intellectual Disability, Learning Disabilities, Equal Education, Inclusion

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