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| Backman, Carl A., Ed. | 1 |
| Brown, Abbie | 1 |
| Dana, Ann S. | 1 |
| Green, Timothy D. | 1 |
| Handler, Marianne G. | 1 |
| Smith, Seaton E., Jr. | 1 |
| Threewit, Fran | 1 |
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| Books | 4 |
| Guides - Classroom - Teacher | 2 |
| Guides - Non-Classroom | 1 |
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Threewit, Fran – 1992
This book leads students through a journey of hands-on investigations of skill-based estimation. The 30 lessons in the book are grouped into four units: Holding Hands, The Real Scoop, Container Calculations, and Estimeasurements. In each unit children work with unique, real materials intended to build an awareness of number, quantity, and…
Descriptors: Elementary Education, Hands on Science, Learning Activities, Lesson Plans
Smith, Seaton E., Jr.; Backman, Carl A., Ed. – 1975
This book contains 105 articles dealing with games for use in the elementary or middle school mathematics classroom. All the articles originally appeared in the "Arithmetic Teacher" between 1956 and 1974. In this volume the papers are arranged in nine categories: (1) using games and puzzles, (2) whole numbers, (3) numeration, (4)…
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Experiential Learning
Green, Timothy D.; Brown, Abbie – 2002
This guide is designed to help teachers understand how the multimedia development process works, and how to incorporate student-produced multimedia projects into their classrooms. The book consists of five chapters. Chapter 1 defines multimedia and addresses the importance of integrating digital media into the classroom. Chapter 2 discusses…
Descriptors: Computer Uses in Education, Curriculum Development, Educational Technology, Instructional Design
Handler, Marianne G.; Dana, Ann S. – 1998
This book provides a framework for offering students ways to share information with a real audience and is intended to assist teachers in operating hypermedia software and in using instructional strategies and learning environments that provide opportunities for student collaboration. The curriculum ideas presented in this book have been developed…
Descriptors: Active Learning, Computer Software Development, Computer Uses in Education, Cooperative Learning


