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Klopfer, Eric; Sheldon, Josh – New Directions for Youth Development, 2010
Augmented Reality (AR) simulations superimpose a virtual overlay of data and interactions onto a real-world context. The simulation engine at the heart of this technology is built to afford elements of game play that support explorations and learning in students' natural context--their own community and surroundings. In one of the more recent…
Descriptors: Computer Simulation, Games, Computer Software, Role Playing
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Wisconsin State Dept. of Public Instruction, Madison. – 1985
A 2-year review and assessment of major interlibrary loan issues and problems was conducted by the Wisconsin Interlibrary Loan Telecommunications Committee, which was charged with studying and making recommendations on the best use of telecommunications equipment for transmission of interlibrary loan and reference requests by libraries within the…
Descriptors: Advisory Committees, Computer Software, Information Needs, Interlibrary Loans

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