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Sung, Han-Yu; Hwang, Gwo-Jen; Wu, Po-Han; Lin, Dai-Qi – Interactive Learning Environments, 2018
Facilitating students' deep-strategy behaviors and positive learning performances of science inquiry is an important and challenging educational issue. In this study, a contextual science inquiry approach is proposed for developing a 3D experiential game to cope with this problem. To evaluate the impacts of the game on students' science learning…
Descriptors: Foreign Countries, Elementary School Students, Learning Strategies, Elementary School Science
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Chang, Yu-Shan – International Journal of Technology and Design Education, 2013
The purpose of this study was to investigate the effects of online (web-based) creative problem-solving (CPS) activities on student technological creativity and to examine the characteristics of student creativity in the context of online CPS. A pretest-posttest quasi-experiment was conducted with 107 fourth-grade students in Taiwan. The…
Descriptors: Problem Solving, Science Activities, Creativity, Creative Activities
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Huang, Ding-wei; Huang, Wei-neng; Tseng, Hsiang-chi – Physics Education, 2005
Students of General Physics often complain that the course is too abstract and remote from daily life. As teachers, we emphasize that the abstract concepts of physics are indispensable for understanding our daily experiences, and we try to give the impression that quantitative descriptions can be achieved by adopting concrete mathematical…
Descriptors: Physics, Problem Solving, Science Education, Mathematical Formulas