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Showing all 11 results Save | Export
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Hsiu-Chen Hsu – Computer Assisted Language Learning, 2024
Previous studies on web-based collaborative writing have shown that task modality impacts peer interaction patterns and attention to form. However, these studies have primarily focused on contrasting a face-to-face oral condition with a text-based synchronous computer-mediated communication (SCMC) environment. Few studies have compared peer…
Descriptors: Peer Relationship, Attention, Electronic Learning, Asynchronous Communication
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I-Fan Liu; Hui-Chun Hung; Che-Tien Liang – Interactive Learning Environments, 2024
With the rise of big data, artificial intelligence, and other emerging information technologies, an increasing number of students without computer science (CS) backgrounds have begun to learn programming. Programming is considered a complex task for beginners, and instructors find it difficult to quickly address all the problems that students…
Descriptors: Programming, Student Attitudes, Blended Learning, Video Technology
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Jong, Bin-Shyan; Lai, Chien-Hung; Hsia, Yen-Teh; Lin, Tsong-Wuu; Lu, Cheng-Yu – IEEE Transactions on Education, 2013
Many researchers have studied the use of game-based learning. Game-based learning takes many forms, including virtual reality, role playing, and performing tasks. For students to learn specific course content, it is important that the selected game be suited to the course. Thus far, no studies have investigated the use of game-based cooperative…
Descriptors: Cooperative Learning, Learning Motivation, Computer Games, Educational Technology
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Yeh, Yu-Chu – Educational Technology & Society, 2010
Online learning communities are an important means of sharing and creating knowledge. Online behaviors and online roles can reveal how online learning communities function. However, no study has elucidated the relationships among online behaviors, online roles, and online learning communities. In this study, 32 preservice teachers participated in…
Descriptors: Electronic Learning, Preservice Teachers, Student Behavior, Teacher Behavior
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ChanLin, Lih-Juan; Chen, Yong-Ting; Chan, Kung-Chi – AACE Journal, 2009
The Internet promotes computer-mediated communications, and so asynchronous learning network systems permit more flexibility in time, space, and interaction than synchronous mode of learning. The key point of asynchronous learning is the materials for web-aided teaching and the flow of knowledge. This research focuses on improving online…
Descriptors: Problem Based Learning, Interaction, Educational Strategies, Educational Technology
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Papadima-Sophocleous, Salomi, Ed.; Bradley, Linda, Ed.; Thouësny, Sylvie, Ed. – Research-publishing.net, 2016
The 23rd EUROCALL conference was held in Cyprus from the 24th to the 27th of August 2016. The theme of the conference this year was "CALL Communities and Culture." It offered a unique opportunity to hear from real-world CALL practitioners on how they practice CALL in their communities, and how the CALL culture has developed in local and…
Descriptors: Conference Papers, Computer Assisted Instruction, Second Language Instruction, English (Second Language)
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Chiu, Jui-Man; Liu, Wei-Liang – Educational Technology & Society, 2008
The reasons that the current tutorial system (CTS) does not produce significant effects include the budgets and policies of schools, the greater independence of students, and the infrequent interaction of tutors with students. To reduce the deficiencies of the current tutorial system, this paper proposes a network tutorial system (NTS) and…
Descriptors: Questionnaires, Factor Analysis, Foreign Countries, Gender Differences
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Chen, Charlie C.; Shaw, Ruey-shiang – International Journal of Distance Education Technologies, 2006
The continued and increasing use of online training raises the question of whether the most effective training methods applied in live instruction will carry over to different online environments in the long run. Behavior Modeling (BM) approach--teaching through demonstration--has been proven as the most effective approach in a face-to-face (F2F)…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Quasiexperimental Design
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Liu, Ying Chieh; Burn, Janice M. – Journal of Information Systems Education, 2007
This paper compares the processes of Face-To-Face (FTF) teams and Online Learning Teams (OLTs) and proposes methods to improve the performance of OLTs. An empirical study reviewed the performance of fifteen FTF teams and OLTs and their communication patterns were coded by the TEMPO system developed by Futoran et al. (1989) in order to develop a…
Descriptors: Online Courses, Discourse Analysis, Coding, Guidelines
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Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Discussion Groups, Content Analysis, Games
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Chen, Charlie C.; Shang, Rong-An; Harris, Albert – International Journal of Distance Education Technologies, 2006
Case method teaching is a method of instruction that can improve the cognitive learning process. This method is used extensively in face-to-face classes. However, when it is applied to a distance education class in an online asynchronous environment, learning outcomes may differ. This article reports on a study that compares the use of case method…
Descriptors: Case Method (Teaching Technique), Online Courses, Asynchronous Communication, Technology Uses in Education