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Wu, Ting-Ting; Liu, Wei-Shan – Educational Technology & Society, 2022
Innovation in the design of curricula is widely discussed. Innovative curricula expose students to a diverse range of learning environments and prompt them to ask questions, stimulating their creativity and allowing them to develop a sense of initiative and to hone their problem-solving skills and ability to apply knowledge to practice. The…
Descriptors: Instructional Effectiveness, Toys, Authentic Learning, Creative Thinking
Hsiao, Hsien-Sheng; Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Educational Computing Research, 2020
Past studies have suggested that young people lack knowledge regarding food safety, and that food safety education is appropriate for integration into science education since it often involves science knowledge. Thus, this study combined the methods of inquiry-based and game-based learning to develop a computer detective game, called the Poison…
Descriptors: Computer Games, Educational Games, Safety Education, Food
Chang, Chi-Cheng – Innovations in Education and Teaching International, 2014
How to diagnose the effectiveness of creativity-related curricula is a crucial concern in the pursuit of educational excellence. This paper introduces an importance-performance analysis (IPA)-embedded model for curriculum evaluation, using the example of an IT project implementation course to assess the creativity performance deduced from student…
Descriptors: Creativity, Curriculum Evaluation, Performance Based Assessment, Curriculum Development
Chen, Chi-Kuang; Jiang, Bernard C.; Hsu, Kuang-Yiao – European Journal of Engineering Education, 2005
The objective of this paper is to examine the effectiveness of a creativity-fostering program in industrial engineering and management (IE&M) curriculum reform. Fostering creativity in students has become a crucial issue in industrial engineering education. In a survey of previous studies, we found few on IE&M curriculum reform. In…
Descriptors: Curriculum Development, Engineering Education, Required Courses, Creativity
Lee, Lung-Sheng Steven – 1996
In regard to teaching problem solving in technology education, three questions are posed: (1) Why should problem solving be the intent and content of technology education? (2) How can a problem-solving approach be incorporated into technology education programs? and (3) What must be done to implement a problem-solving approach in the junior high…
Descriptors: Classroom Techniques, Creative Thinking, Critical Thinking, Curriculum Development
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2007
For the thirtieth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Instructional Design, Educational Technology, Communications
Chick, Helen L., Ed.; Vincent, Jill L., Ed. – International Group for the Psychology of Mathematics Education, 2005
The first volume of the 29th annual conference of the International Group for the Psychology of Mathematics Education contains plenary lecture and research forum papers as listed below. Short oral communications papers, poster presentations, brief summaries of discussion groups, and working sessions are also included in the volume. The plenary…
Descriptors: Educational Theories, Elementary School Mathematics, Semiotics, Mathematics Education

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