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Hautopp, Heidi; Ejsing-Duun, Stine – Electronic Journal of e-Learning, 2020
This study investigates how the use of visual facilitation and representations, e.g. visualisations and video productions, combined with peer-feedback sessions can create exploratory approaches to game design in online teaching. The article analyses an iterative game development process in an online learning context. The empirical data is…
Descriptors: Visual Aids, Visualization, Video Technology, Film Production
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Vogel, Bahtijar; Kurti, Arianit; Milrad, Marcelo; Johansson, Emil; Müller, Maximilian – Educational Technology & Society, 2014
This paper presents the overall lifecycle and evolution of a software system we have developed in relation to the "Learning Ecology through Science with Global Outcomes" (LETS GO) research project. One of the aims of the project is to support "open inquiry learning" using mobile science collaboratories that provide open…
Descriptors: Foreign Countries, Inquiry, Computer Software, Electronic Learning
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Haglund, Jesper; Jeppsson, Fredrik; Schönborn, Konrad J. – Research in Science Education, 2016
Integration of technology, social learning and scientific models offers pedagogical opportunities for science education. A particularly interesting area is thermal science, where students often struggle with abstract concepts, such as heat. In taking on this conceptual obstacle, we explore how hand-held infrared (IR) visualization technology can…
Descriptors: Foreign Countries, Photography, Energy, Physics