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Iserte, Sergio; Tomas, Vicente R.; Perez, Miguel; Castillo, Maribel; Boronat, Pablo; Garcia, Luis A. – IEEE Transactions on Education, 2023
Team project-based learning (TPBL) combines two learning techniques: 1) project-based learning (PBL) and 2) teamwork. This combination leverages the learning outcomes of both methods and places students in a real work situation where they must develop and solve a real project while working as a team. TPBL has been used in two advanced database…
Descriptors: Cooperative Learning, Student Projects, Active Learning, Teamwork
Gómez, Gema Santiago; López, Oscar García; Vega, Ignacio Diez; Duarte, Sara Redondo; Ponce, Silvia Lavandera – International Journal of Higher Education, 2022
There is some consensus among academics and employers that transversal competencies are one of the key aspects in training people to adapt to the demands of today's world. Universities make a great effort in the design of training programs, in preparing their teachers in training methodologies and in the evaluation systems to guarantee that their…
Descriptors: Foreign Countries, Competence, College Seniors, Communication Skills
Folgueiras, Pilar; Aramburuzabala, Pilar; Opazo, Hector; Mugarra, Aitziber; Ruiz, Antonio – Education, Citizenship and Social Justice, 2020
Service-learning is a teaching methodology that promotes students' learning through active participation in experiences of community service. This methodology allows students to engage directly with those to whom it offers a needs- and context-adapted service, very often outside the classroom. While there are numerous projects that follow the…
Descriptors: Foreign Countries, Service Learning, Undergraduate Students, Student Participation
Gutiérrez Ortiz, Francisco Javier; Fitzpatrick, John J.; Byrne, Edmond P. – European Journal of Engineering Education, 2021
The engineering graduate of today will engage in a career which will span the middle of the twenty-first century, and beyond. They will work in a world which is increasingly more complex and uncertain than at any time before. This will require an integrated combination of technical knowledge and transferable skills and values, to a greater extent…
Descriptors: Engineering Education, Chemical Engineering, Foreign Countries, Teaching Methods
Quesada, Jeronimo; Calvo, Isidro; Sancho, Javier; Sebastian, Rafael; Castro, Manuel – IEEE Transactions on Education, 2020
Contribution: A novel project-based learning (PBL) approach applicable to diverse design-oriented engineering courses. This article reports the application results during six academic years (2012/13 to 2017/18) for electronic instrumentation (EI) course for third-year Industrial Electronic and Automation Engineering majors. Background: Engineering…
Descriptors: Design, Engineering Education, Student Projects, Active Learning
Requies, Jesús M.; Agirre, Ion; Barrio, V. Laura; Graells, Moisès – Journal of Technology and Science Education, 2018
This work presents the assessment of the development and evolution of an active methodology (Project-Based Learning--PBL) implemented on the course "Unit Operations in Environmental Engineering", within the bachelor's degree in Environmental Engineering, with the purpose of decreasing the dropout rate in this course. After the initial…
Descriptors: Active Learning, Student Projects, Small Group Instruction, Engineering Education
Vizcaíno, Aurora; García, Félix; de Guzmán, Ignacio García Rodriguez; Moraga, M. Ángeles – ACM Transactions on Computing Education, 2019
Global Software Development (GSD) is currently a strong industry trend. This means that if computer science engineers are to be trained to deal with this model, it is very important to include the topic in software engineering courses, attempting to ensure that students learn about GSD and become familiar with its advantages and challenges.…
Descriptors: Educational Games, Global Approach, Computer Software, Computer Science Education
Duarte, Abel J.; Malheiro, Benedita; Arnó, Elisabet; Perat, Ignasi; Silva, Manuel F.; Fuentes-Durá, Pedro; Guedes, Pedro; Ferreira, Paulo – IEEE Transactions on Education, 2020
Contribution: An analysis of the extent to which sustainability is present in the syllabi, project briefs, report templates, and student final reports of the three Iberian European project semester (EPS) providers, over a five-year period. Background: EPS is a one-semester capstone project framework that adopts project-based learning and…
Descriptors: Engineering Education, Sustainable Development, Problem Solving, Student Projects
Roberto Alonso González Lezcano, Editor; Senol Orakci, Editor – IAP - Information Age Publishing, Inc., 2025
Today, there is a reform in education around the world. The new and advanced technologies brought to our lives by the 21st century and frequently used in our daily lives are now being used for education. They start to come up with different practices in classrooms and schools (Higher Education in Digital Age, 2016). Today, individualized learning…
Descriptors: Educational Technology, Technology Uses in Education, Educational Innovation, Online Courses
Gómez, Gema Santiago; Duarte, Sara Redondo; López, Oscar Garcia – Higher Learning Research Communications, 2018
The aim of this investigation is to assess the correlation among different competencies-assessment systems available on the market to measure social skills in the university environment. In order to carry out the research, three self-perception competency tests were used, and 30 competencies were evaluated in a Likert scale with several response…
Descriptors: Correlation, Competence, Evaluation Methods, Interpersonal Competence
Zhao, Zhuxuan; Linaza-Iglesias, José L. – Electronic Journal of Research in Educational Psychology, 2015
Introduction: The study was carried out with children of 2nd, 4th and 6th grades of elementary school in order to explore what and how will children learn from a completely new videogame. Method: We organized children from 2nd, 4th and 6th grades of elemental school, giving them chance to play a freshly released videogame by that time. We formed…
Descriptors: Video Games, Educational Technology, Grade 2, Grade 4
Barberà, Elena; Layne, Ludmila; Gunawardena, Charlotte N. – International Review of Research in Open and Distance Learning, 2014
This study was conducted at colleges in three countries (United States, Venezuela, and Spain) and across three academic disciplines (engineering, education, and business), to examine how experienced faculty define competencies for their discipline, and design instructional interaction for online courses. A qualitative research design employing…
Descriptors: Foreign Countries, Intellectual Disciplines, Colleges, Teacher Attitudes
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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