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Engin Karadag; Murat Aydogmus; Irfan Simsek; S. Koza Ciftci; Katerina Karkali; Efthymios Goumas; Igor Vaslav Vitale; Marta Kubiak; Lidia Esther Godoy Bellas – Education and Information Technologies, 2025
Virtual reality (VR) has emerged as a promising tool for enhancing motor skill training in children with special educational needs (SEN). This qualitative case study explored the perspectives and experiences of experts regarding the integration of VR technology into motor skill training for children with SEN. This study investigated VR's perceived…
Descriptors: Computer Simulation, Computer Uses in Education, Motor Development, Psychomotor Skills
Belda-Medina, Jose – Teaching English with Technology, 2022
Several studies have been published to date about the use of Augmented Reality (AR) as a breakthrough technology in education, but most of them focused on the impact of using prepackaged information on student motivation and engagement. This paper analyzes the affordances and limitations of AR in second language learning, emphasizing its potential…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Second Language Learning
Barroso-Osuna, Julio; Gutiérrez-Castillo, Juan Jesús; Llorente-Cejudo, Mª del Carmen; Ortiz, Rubicelia Valencia – Journal of New Approaches in Educational Research, 2019
"Augmented reality" (AR) is presented as technology that harmonizes, in real time and with user collaboration, digital information with physical information through different technological supports. Such are AR possibilities, that when it is incorporated into teaching, students show high satisfaction rates and positive attitudes for its…
Descriptors: Computer Simulation, Expertise, Technology Integration, Barriers
O'Dowd, Robert; Sauro, Shannon; Spector-Cohen, Elana – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2020
Virtual exchange, or telecollaboration, is a well-known pedagogical approach in foreign language education that involves engaging classes in online intercultural collaboration projects with international partners as an integrated part of their educational programmes. This article focuses on the role of the teacher as pedagogical mentor in virtual…
Descriptors: Teaching Methods, Mentors, Computer Simulation, Second Language Learning
Patricia Arnold; Swapna Kumar – International Journal of Designs for Learning, 2021
"Social Europe Days" is a collaborative four-day international seminar held yearly near Brussels, Belgium, by a network of ten European universities from eight different countries. Due to the COVID-19 pandemic, the seminar had to be offered virtually and redesigned. The final design included synchronous and asynchronous activities,…
Descriptors: Computer Simulation, International Cooperation, Seminars, Networks
Soomro, Safeeullah, Ed. – InTech, 2010
Since many decades Education Science and Technology has an achieved tremendous recognition and has been applied to variety of disciplines, mainly Curriculum development, methodology to develop e-learning systems and education management. Many efforts have been taken to improve knowledge of students, researchers, educationists in the field of…
Descriptors: Foreign Countries, Distance Education, Instructional Design, Higher Education
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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