NotesFAQContact Us
Collection
Advanced
Search Tips
Showing one result Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Susana Sánchez Castro; María Ángeles Pascual Sevillano; Javier Fombona Cadavieco – Technology, Knowledge and Learning, 2024
The planned systematized design of the use of serious games in the classroom is presented as a strategy to optimize learning. In this framework, Learning Analytics represents stealth assessment and follow-up method, and a way to personalize such games by simplifying their application for teachers. The aim of this research was to analyze the impact…
Descriptors: Learning Analytics, Linguistic Competence, At Risk Students, Teaching Methods