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Stotz, Megan; Columba, Lynn – Journal of Interactive Learning Research, 2018
This study evaluated a classroom implementation of augmented reality (AR) for improving subitizing skills of preschool students. Children explored the mathematical concept of subitizing by using an AR enhanced board game, called "Creature Counting." The AR markers, which were friendly creatures, triggered the augmented reality functions.…
Descriptors: Child Care Centers, Preschool Children, Early Childhood Education, Kindergarten
O'Neill, Noreen; Donaghy, Pete; Perekupka, Joan – Principal Leadership, 2005
In this article, the authors describe their efforts to improve the performance of their middle school students on the Pennsylvania System of School Assessment (PSSA). As middle level educators, they knew that in addition to addressing the curriculum, they also had to address the psychological needs of their students. To administer a standardized…
Descriptors: Teaching Methods, Psychological Needs, Standardized Tests, School Culture