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Thorne, Steven L.; Fischer, Ingrid; Lu, Xiaofei – ReCALL, 2012
Multiplayer online games form complex semiotic ecologies that include game-generated texts, player-to-player communication and collaboration, and associated websites that support in-game play. This article describes an exploratory study of the massively multiplayer online game (MMO) "World of Warcraft" ("WoW"), with specific…
Descriptors: Interpersonal Communication, Interaction, Literacy, Linguistics
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Schmid, Monika S.; Gilbers, Steven; Nota, Amber – Second Language Research, 2014
The present article provides an exploration of ultimate attainment in second language (L2) and its limitations. It is argued that the question of maturational constraints can best be investigated when the reference population is bilingual and exposed on a regular basis to varieties of their first language (L1) that show cross-linguistic influence.…
Descriptors: Second Language Learning, Language Research, Indo European Languages, English (Second Language)
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Driessen, Geert – Language, Culture and Curriculum, 1992
Reports on a large-scale investigation among Turkish and Moroccan children in Dutch primary schools. The focus is on these children's proficiency, respectively in Turkish and Arabic and Dutch. and on the development of skills in both languages. (26 references) (VWL)
Descriptors: Arabic, Dutch, Elementary Education, Foreign Countries