Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Source
Interactive Learning… | 1 |
International Journal of… | 1 |
Journal of Educational… | 1 |
Journal of Theoretical… | 1 |
Author
Boekaerts, Monique | 1 |
Büyükkidik, Serap | 1 |
Cobanoglu, Rahime | 1 |
Di Zou | 1 |
Ekin, Cansu Cigdem | 1 |
Gary Cheng | 1 |
Gul, Abdulmenaf | 1 |
Gwo-Jen Hwang | 1 |
Michael Yi-Chao Jiang | 1 |
Morris Siu-Yung Jong | 1 |
Seegers, Gerard | 1 |
More ▼ |
Publication Type
Information Analyses | 4 |
Journal Articles | 4 |
Reports - Research | 3 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Audience
Location
Netherlands | 4 |
China | 3 |
Australia | 2 |
Canada | 2 |
Germany | 2 |
Spain | 2 |
Taiwan | 2 |
Turkey | 2 |
United Kingdom | 2 |
United States | 2 |
Brazil | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ekin, Cansu Cigdem; Gul, Abdulmenaf – International Journal of Technology in Education, 2022
This research aims to conduct a bibliometric study to describe how game-based educational research is structured and how it has evolved over time. For this purpose, bibliometric analysis has been used to analyze 4980 publications indexed by the Elsevier SCOPUS database between 1967 and May 2021. The related publications were evaluated by analyzing…
Descriptors: Bibliometrics, Game Based Learning, Educational Research, Publications
Cobanoglu, Rahime; Büyükkidik, Serap; Yurttas Kumlu, Gülfem D. – Journal of Theoretical Educational Science, 2023
The present study explores the self-regulated learning (SRL) research published in English or Turkish language journals included in the Web of Science database from the beginning to 2021 via bibliometric analysis. The 2197 articles that met the eligibility criteria were included in the study. The results reveal that the research on SRL has been…
Descriptors: Bibliometrics, Educational Research, Independent Study, Learning Motivation
Di Zou; Morris Siu-Yung Jong; Xinyi Huang; Gary Cheng; Gwo-Jen Hwang; Michael Yi-Chao Jiang – Interactive Learning Environments, 2024
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-degree videos to immerse learners in virtual environments. As SVVR can simulate realistic experiences, the current trend of language education is towards more use of it. To examine its current status, this study systematically reviewed 31 articles on…
Descriptors: Technology Uses in Education, Video Technology, Computer Simulation, Second Language Instruction

Vermeer, Harriet J.; Boekaerts, Monique; Seegers, Gerard – Journal of Educational Psychology, 2000
Studies differences in boys' and girls' (N=158) mathematical problem-solving behavior in relation to two types of tasks, computations and applications. Differences were dependent on contents of tasks and gender. Girls rated themselves lower on confidence and attributed bad results more often to lack of capacity and to the task difficulty. No…
Descriptors: Foreign Countries, Grade 6, Learning Motivation, Mathematics Skills