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Rincon-Flores, Elvira G.; Santos-Guevara, Brenda N. – Australasian Journal of Educational Technology, 2021
Virtual teaching modalities urgently implemented during the Covid-19 pandemic require strategies to motivate students to participate actively in higher education. Our study found that gamification using a reward-based system is a strategy that can improve the educational experience under exceptional circumstances. This article reports the results…
Descriptors: COVID-19, Pandemics, Active Learning, Student Motivation

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