Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Design | 3 |
Foreign Countries | 3 |
Game Based Learning | 3 |
Educational Games | 2 |
Sustainable Development | 2 |
Adult Learning | 1 |
Alternative Assessment | 1 |
Artificial Intelligence | 1 |
COVID-19 | 1 |
College Faculty | 1 |
College Students | 1 |
More ▼ |
Author
Araki, Nobuo | 1 |
Bando, Tetsuya | 1 |
Bastiaens, Theo, Ed. | 1 |
Hourdequin, Peter | 1 |
Ichitsubo, Makoto | 1 |
Kuroda, Kyohei | 1 |
Maharjan, Namita | 1 |
Ominato, Yoshihiro | 1 |
Ponvarut, Jirayu | 1 |
Silwal, Gunjan | 1 |
Tani, Seiji | 1 |
More ▼ |
Publication Type
Journal Articles | 2 |
Collected Works - Proceedings | 1 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Adult Education | 1 |
Early Childhood Education | 1 |
Elementary Secondary Education | 1 |
Grade 9 | 1 |
High Schools | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Location
Japan | 3 |
Austria | 1 |
Canada | 1 |
Czech Republic | 1 |
Europe | 1 |
Hungary | 1 |
Indonesia | 1 |
Israel | 1 |
Italy | 1 |
New York (New York) | 1 |
Singapore | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 1 |
Trends in International… | 1 |
What Works Clearinghouse Rating
Maharjan, Namita; Kuroda, Kyohei; Silwal, Gunjan; Toyama, Shigehiro; Ominato, Yoshihiro; Tsuchida, Yasuko; Araki, Nobuo; Yamaguchi, Takashi; Ichitsubo, Makoto – Journal of Technology and Science Education, 2022
Education on sustainable education (ESD) is gaining momentum to ensure that SDGs are met by 2030. The educational institutions have significant role in fostering ESD. However, there is lack of educational resources to be used for ESD. Particularly, teaching the concept of SDGs needs an attention grabbing and engaging approach and Design Based…
Descriptors: Design, Teaching Methods, Sustainable Development, Goal Orientation
Participatory Game Design as Education for Sustainability: Lessons from a Japanese University Campus
Hourdequin, Peter; Tani, Seiji; Bando, Tetsuya; Ponvarut, Jirayu – set: Research Information for Teachers, 2018
This article discusses our experiments to create more engaged participation and build sustainability literacy among students in a voluntary "game lab" on two different campuses of our Japanese university. Though we found the game lab to be a successful vehicle for language learning, community building, and traversing disciplinary…
Descriptors: Foreign Countries, Sustainable Development, Game Based Learning, Interdisciplinary Approach
Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2022
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. The "EdMedia + Innovate Learning" conference took place in New York,…
Descriptors: Educational Technology, Flipped Classroom, Online Courses, Student Projects