Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 4 |
| Since 2007 (last 20 years) | 4 |
Descriptor
| Authors | 4 |
| Computer Simulation | 4 |
| Educational Research | 4 |
| Foreign Countries | 4 |
| Bibliometrics | 2 |
| Data Analysis | 2 |
| Data Collection | 2 |
| Educational Trends | 2 |
| Game Based Learning | 2 |
| Research Methodology | 2 |
| Sample Size | 2 |
| More ▼ | |
Author
Publication Type
| Information Analyses | 4 |
| Journal Articles | 4 |
Education Level
| Early Childhood Education | 1 |
| Elementary Secondary Education | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
| Preschool Education | 1 |
Audience
Location
| China | 4 |
| Germany | 4 |
| Japan | 4 |
| South Korea | 3 |
| Spain | 3 |
| United Kingdom | 3 |
| United States | 3 |
| Australia | 2 |
| Africa | 1 |
| Asia | 1 |
| Austria | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Aigul I. Akhmetova; Salima S. Seitenova; Begzod K. Khodjaev; Odinakhon R. Jamoldinova; Saule Z. Yerkebaeva; Kenzhegul U. Kazybayeva – Contemporary Educational Technology, 2025
This study presents the first comprehensive dual-database bibliometric analysis of game-based learning research, investigating its evolution between 2015 and 2024 through analysis of 34,125 documents from Scopus (18,487) and Web of Science (WoS) (15,638) using advanced visualization techniques. The findings reveal consistent field expansion with…
Descriptors: Game Based Learning, Bibliometrics, Educational Research, Periodicals
Prahani, Binar Kurnia; Saphira, Hanandita Veda; Wibowo, Firmanul Catur; Misbah; Sulaeman, Nurul Fitriyah – Journal of Turkish Science Education, 2022
Augmented Reality (AR) & Virtual Reality (VR) are now wide open to all fields. The objectives of this study are to analyze the comparison of trend research on the top 200 cited AR and VR publications in all areas, to identify the comparison of trend mapping visualization on AR and VR publications in Physics learning research, to compare the…
Descriptors: Science Instruction, Physics, Computer Simulation, Educational Technology
Imamoglu, Mehmet; Erbas, Cagdas; Dikmen, Cemal Hakan – Online Submission, 2022
The purpose of this study was to examine the studies related to augmented reality applications in sports science and to discuss the results based on this. Articles selected for analysis were found through searches journals in the Web of Science database from 1975 to 2018 were examined and searched using the keywords ("physical education"…
Descriptors: Trend Analysis, Educational Trends, Simulated Environment, Physical Education
Agbo, Friday Joseph; Sanusi, Ismaila Temitayo; Oyelere, Solomon Sunday; Suhonen, Jarkko – Education Sciences, 2021
This study investigated the role of virtual reality (VR) in computer science (CS) education over the last 10 years by conducting a bibliometric and content analysis of articles related to the use of VR in CS education. A total of 971 articles published in peer-reviewed journals and conferences were collected from Web of Science and Scopus…
Descriptors: Computer Simulation, Computer Science Education, Educational Research, Research Methodology

Peer reviewed
