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Purgina, Marina; Mozgovoy, Maxim; Blake, John – Journal of Educational Computing Research, 2020
Gamification of language learning is a clear trend of recent years. Widespread use of smartphones and the rise of mobile gaming as a popular leisure activity contribute to the popularity of gamification, as application developers can rely on an unprecedented reach of their products and expect acceptance of game-like elements by the users. In terms…
Descriptors: Computer Games, Computer Simulation, Grammar, Computer Software
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Mathieson, Paul – Journal of Pan-Pacific Association of Applied Linguistics, 2017
Though generally under-utilised in spoken English, the passive voice plays a crucial role in formal, written English (Biber et al., 1999). An understanding of how the passive voice operates in English writing is therefore a vital skill for EFL learners in secondary and higher education so that they may be able to both understand and produce fluent…
Descriptors: English (Second Language), Second Language Learning, Verbs, Language Usage
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Miyata, Susanne; MacWhinney, Brian; Otomo, Kiyoshi; Sirai, Hidetosi; Oshima-Takane, Yuriko; Hirakawa, Makiko; Shirai, Yasuhiro; Sugiura, Masatoshi; Itoh, Keiko – First Language, 2013
This article reports on the development and use of the Developmental Sentence Scoring for Japanese (DSSJ), a new morpho-syntactical measure for Japanese constructed after the model of Lee's English Developmental Sentence Scoring model. Using this measure, the authors calculated DSSJ scores for 84 children divided into six age groups between 2;8…
Descriptors: Japanese, Scoring, Sentences, Morphology (Languages)
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Dehaan, Jonathan; Johnson, Neil H.; Yoshimura, Noriko; Kondo, Takako – CALICO Journal, 2012
This paper details the use of a free and access-controlled wiki as the learning management system for a four-week teaching module designed to improve the oral communication skills of Japanese university EFL students. Students engaged in repeated experiential learning cycles of planning, doing, observing, and evaluating their performance of a role…
Descriptors: Electronic Publishing, Video Technology, Feedback (Response), Speech Communication