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Yenny Anwar; Adeng Slamet; Ulfa Daniaty – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2023
This research is quantitative research to determine the effect of using the Discovery Learning model to assist animation video on the critical thinking skills of students grade XI on the digestive system. The research method used is Quasi Experiment with a Non-equivalent Control Group Design and used purposive sampling. The research instruments…
Descriptors: Discovery Learning, Critical Thinking, Science Instruction, Animation
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Zahra Firdaus; Siti Zubaidah; M. Munzil – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
The biological concept has a broad scope and requires the visualisation of bioprocesses to provide complex understanding. Learning media can help visualise bioprocesses to enhance students' cognitive abilities. The study aimed to develop, test the practicality, and test the effectiveness of video animation in improving grade XI high school…
Descriptors: High School Students, Video Technology, Animation, Multimedia Instruction
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Bulkani; Fatchurahman, M.; Adella, Harirayanto; Setiawan, M. Andi – International Journal of Instruction, 2022
Teachers play an active, creative and innovative role in online learning so that student learning outcomes get maximum results. One of the efforts made is to develop animation learning media based on local wisdom in online learning. Animation media chose because students tend to be more interested in exciting things around them. To achieve this,…
Descriptors: Animation, Outcomes of Education, Elementary School Students, Teaching Methods
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Maya, Yuniarti; Saragih, Erikson – Advances in Language and Literary Studies, 2021
This study was motivated by the lack of animation utilization by VI-grade teachers in teaching the theory of procedure text writing. Students are not motivated by the absence of animated media. Therefore, the animation is needed in learning the theory of procedure text writing. This study was included in research and development type and two…
Descriptors: Animation, Teaching Methods, Writing Instruction, Student Motivation
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Saputra, Dedi; Gürbüz, Burcu; Haryani, Haryani – Journal of Science Learning, 2021
The use of smartphone technology with various operating system platforms and Android is also widely used in education. Various types of applications were created to support the learning process at school and outside of school. The purpose of this research is to create an alternative learning media in the form of an interactive animation…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Chemistry
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Syafrizal, Syafrizal; Muhajir, Muhajir; Pahamzah, John; Furqon, Fajar – Journal of Language and Linguistic Studies, 2021
English has been a particular subject at schools. Most of the students have difficulties in mastering its vocabulary and grammar. Therefore, at this time the researcher conducted a research which aimed to reveal the effects of using whiteboard animation toward the student's vocabulary and grammar mastery. The researchers used the experimental…
Descriptors: Animation, Educational Technology, Pretests Posttests, Vocabulary Development
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Nasir, A. Muhajir; Hadijah – Malikussaleh Journal of Mathematics Learning, 2019
This research was an experimental research that aimed to know and measure the effectiveness of the application of Problem Based Learning model (PBL) with the assistance of animation media on tetragon material. This research type was quantitative research with one group pretest-posttest design. The population in this study was the students of class…
Descriptors: Problem Based Learning, Instructional Effectiveness, Teaching Methods, Animation
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Weng, Cathy; Rathinasabapathi, Abirami; Weng, Apollo; Zagita, Cindy – Journal of Educational Computing Research, 2019
This study aimed to explore whether the integration of virtual reality and augmented reality used in a specially designed science book could improve the students' science concept learning outcomes. A true experimental research design was conducted to check the effectiveness of the specially designed book in terms of learners' achievement. The…
Descriptors: Science Instruction, Computer Simulation, Simulated Environment, Textbooks
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Rusli, Muhammad; Negara, I. Komang Rinartha Yasa – Turkish Online Journal of Distance Education, 2017
The effectiveness of a learning depends on four main elements, they are content, desired learning outcome, instructional method and the delivery media. The integration of those four elements can be manifested into a learning module which is called multimedia learning or learning by using multimedia. In learning context by using computer-based…
Descriptors: Animation, Multimedia Instruction, Cognitive Style, Programming