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Prayitno Prayitno; Harun Harun; Amir Syamsudin; Riawan Y. Purwoko; Dafid S. Setiana – Journal of Pedagogical Research, 2024
An animation-based drawing learning model involves simple animation from the beginning to the end of the drawing, with the teacher acting as a facilitator and guide. The research is based on the fact that there are still many children who have difficulty expressing themselves through their drawings due to low imagination. The goal of this study is…
Descriptors: Animation, Young Children, Freehand Drawing, Models
Parwoto Parwoto; Sitti N. Ilyas; Muhammad Y. Bachtiar; Kartini Marzuki – South African Journal of Childhood Education, 2024
Background: Early childhood education (ECE) is crucial in cultivating creativity, especially in today's tech-savvy world. This study explores the impact of collaborative project-based learning (PjBL) with computer and play motivation on kindergarten children's creativity. Aim: Our research aimed to determine if collaborative PjBL, combined with…
Descriptors: Creativity, Kindergarten, Student Projects, Active Learning
Muhammad Sadam Rizkylillah; Soeprijanto; Muksin – International Journal of Research in Education and Science, 2025
The implementation of project-based learning programs that are in line with the concept of 21st century learning is very important in the era of the Industrial Revolution 4.0 for vocational schools. However, in practice in the field, the learning results in vocational learning programs at vocational schools that implement Project-Based Learning…
Descriptors: Career and Technical Education, Student Projects, Active Learning, Program Effectiveness
Siti Fathonah; Edy Cahyono; Retno Sri Iswari; Sri Haryani; Sarwi Sarwi; Noer Hayati Lestari; Sri Kadarwati – Journal of Turkish Science Education, 2023
This research investigated how the multirepresentation-based creative problem-solving (MBCPS) learning model could enhance students' critical thinking skills in relation to the Nutritional Quality of Diet. The research subjects were 72 students of the Culinary Education study program in Nutrition Science, consisting of an experimental group of 36…
Descriptors: Critical Thinking, Problem Solving, Creativity, Thinking Skills
Yuningsih; Subali, Bambang; Susilo, Mohamad Joko – Anatolian Journal of Education, 2022
The creativity of high school students in Indonesia has not met the demands of 21st century because in general the students' thinking ability has not reached high-level thinking ability. The objectives of this study are: first, utilizing android technology to develop an Analogipedia module containing ecosystem teaching materials for high school…
Descriptors: Electronic Learning, Handheld Devices, Creativity, High School Students
Siti Asiyah; Sumarmi; I. Komang Astina; Sugeng Utaya; Syamsul Bachri – Educational Process: International Journal, 2025
Background/purpose: Students' creativity and awareness must be developed to overcome environmental problems through effective learning methods. This study examines the effect of experiential learning models combined with e-river worksheets on students' creativity and environmental awareness. Materials/methods: The research method employed is a…
Descriptors: Educational Technology, Electronic Learning, Experiential Learning, Electronic Publishing
Wibowo, Firmanul Catur – Journal of Technology and Science Education, 2023
Augmented Reality (AR) based learning provides real experiences for educators and new strategies for presenting physics concepts but also provides opportunities for students to interact interactively, spontaneously, and interestingly. Previous research has shown that AR has many advantages in education, but only a few focus on Independent…
Descriptors: Computer Simulation, Physics, Science Instruction, 21st Century Skills
Irham; Tolla, Ismail; Jabu, Baso – International Journal of Educational Methodology, 2022
This study aims to develop a learning model based on 4C skills to improve high school students' mathematical critical thinking skills. Research & development is the design used in this research by applying Plomp's development theory which consists of three phases, namely needs analysis, design and implementation, and evaluation. This research…
Descriptors: High School Students, Critical Thinking, Thinking Skills, Mathematics Skills
Suryanti, Sri; Arifani, Yudhi – International Journal of Instruction, 2021
This study aimed to examine students' responses towards teachers' creativity. It also evaluates the teaching effectiveness of secondary school mathematics teachers that had attended a year blended professional training program. A sample of 1000 students from various secondary schools was randomly assigned to rate 100 mathematics teachers. This was…
Descriptors: Correlation, Blended Learning, Electronic Learning, Professional Development
Gamanik, Nisrina Meta; Sanjaya, Yayan; Rusyati, Lilit – Journal of Science Learning, 2019
This study treats students by role-play simulation for learning the human circulatory system. Creative skill and concept mastery to be assessed aspects at the end of learning. The method used in this research is the quasi-experimental method. The sample was taken by cluster random sampling technique with the population of students in 8th grade at…
Descriptors: Teaching Methods, Role Playing, Simulation, Creativity
Ainur Rofieq; Roimil Latifa; Eko Susetyarini; Purwatiningsih – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2019
Fostering teacher's creativity can be facilitated by conducting Lesson Study (LS) which implementing Project-Based Learning (PjBL) using designing learning resources. This descriptive qualitative research was using a model teacher who did three open classes on 'human reproduction system' material and targeting the twelfth grade of senior high…
Descriptors: Creativity, Communities of Practice, Student Projects, Active Learning
Astutik, Sri; Prahani, Binar Kurnia – International Journal of Instruction, 2018
Using Collaborative Creativity Learning (CCL) model that is integrated with PhET simulation, this study aims to improve students' scientific creativity in natural science lesson. This research is an experimental study. The sample in this study is 144 junior high school students. The practicality and effectiveness of CCL model that is integrated…
Descriptors: Cooperation, Creativity, Junior High School Students, Cooperative Learning
Sunardi; Waluyo, Herman J.; Suudi, Astini; Wardani, Nugraheni Eko – Malaysian Online Journal of Educational Technology, 2018
Teaching and learning speaking skills should be able to engage students in a creative process. Students have to be able to speak in front of the class, create a dialogue, tell a story, and produce the language creatively. The teaching and learning of the speaking skill focusing on story telling ability can work well when supported by the…
Descriptors: Story Telling, Teaching Methods, Elementary School Students, Foreign Countries

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