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Heindl, Manuela; Nader, Michael – Journal of Computers in Mathematics and Science Teaching, 2018
The motivation to engage in a task is directly related to its perceived value according to Deci & Ryan (1985). Increasing motivation can lead to a higher enhanced learning achievement for the student. The question is if using digital technologies in inquiry-based learning lessons influences the learners' situationally perceived value of the…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Student Surveys
Gandolfi, Enrico – E-Learning and Digital Media, 2018
This article investigates the phenomenon of open and participative development (e.g. beta testing, Kickstarter projects)--i.e. extended prototyping--in digital entertainment as a potential source of insights for instructional interventions. Despite the increasing popularity of this practice and the potential implications for educators and…
Descriptors: Educational Technology, Technology Uses in Education, Instructional Design, Games
Bundsgaard, Jeppe; Gerick, Julia – Large-scale Assessments in Education, 2017
Background: Previous studies have shown that there is a complex relationship between students' computer and information literacy (CIL) and their use of information and communication technologies (ICT) for both recreational and school use. Methods: This study seeks to dig deeper into these complex relations by identifying different patterns of…
Descriptors: Technological Literacy, Educational Technology, Technology Uses in Education, Leisure Time
Gerick, Julia; Eickelmann, Birgit; Bos, Wilfried – Large-scale Assessments in Education, 2017
The increasing relevance of information and communication technologies (ICT) and society's transition towards an information or knowledge society have led to the emergence of new challenges for schools and school systems. Thus, the need for students to develop new forms of skills like "digital literacy" or "computer and information…
Descriptors: Educational Technology, Technology Uses in Education, Technological Literacy, Secondary School Students
Davie, Neil; Hilber, Tobias – International Association for Development of the Information Society, 2016
Both teachers and students of language learning are keen to make use of new technologies to enhance their learning. At the latest, the launch of the Apple Watch has made the general public aware of the smartwatch and the possibilities, at least according to the marketing hype, that these wearable computers offer. The sales of smartwatches are…
Descriptors: Student Attitudes, Student Surveys, Handheld Devices, Technology Uses in Education
Förtsch, Christian; Werner, Sonja; von Kotzebue, Lena; Neuhaus, Birgit J. – Research in Science & Technological Education, 2018
Background: Education Standards highlight the importance of conceptual knowledge. Instructional tasks play a key role in biology instruction and offer learning opportunities for students. Tasks contain of a content and a demands part. Therefore, complexity and cognitive level are adequate variables to describe tasks and are assumed effective for…
Descriptors: Biology, Science Instruction, Secondary School Teachers, Science Teachers
Lopes, António – Teaching English with Technology, 2015
The CEFR encourages teachers to resort to task-based activities in the language classroom. However, some resistance has been offered to this approach, due to lack of appropriate training and difficulty in meeting some basic practical conditions, as well as in finding resources and examples of good practices, as shown in a survey conducted within…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Program Evaluation
Kretschmann, Rolf – Turkish Online Journal of Educational Technology - TOJET, 2015
As well as other school subjects, physical education (PE) is emerging in terms of integrating information and communication technology (ICT) into regular classes. Such innovative teaching practices that implement ICT in PE involve diverse parties that are affected by these teaching processes. Students, principals, districts, parents,…
Descriptors: Physical Education, Physical Education Teachers, Teacher Attitudes, Technology Integration
Stiller, Klaus D.; Bachmaier, Regine – European Journal of Open, Distance and E-Learning, 2017
High dropout rates are still a problem with online training. It is strongly suggested that learner characteristics influence the decision to persist in an online course or to drop out. The study explored the differences in domain-specific prior knowledge, motivation, computer attitude, computer anxiety, and learning skills between dropouts and…
Descriptors: Foreign Countries, Dropout Rate, Knowledge Level, Student Motivation
Rohs, Matthias; Ganz, Mario – International Review of Research in Open and Distributed Learning, 2015
MOOCs have shaped the discussion on learning with digital media for the last few years. One claim of MOOCs in the tradition of Open Educational Resources is to expand access to education, mainly in the field of higher education. But do MOOCs meet this claim? The empirical data in this article confirm the suspicion that, despite all the…
Descriptors: Online Courses, Large Group Instruction, Technology Uses in Education, Educational Technology
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 13th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2016), October 28-30, 2016, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by the University of Mannheim, Germany, and endorsed by the…
Descriptors: Conferences (Gatherings), Foreign Countries, Constructivism (Learning), Technological Advancement
Schmitz, Birgit; Felicia, Patrick; Bignami, Filippo – International Journal of Game-Based Learning, 2015
This paper presents findings from a study carried out between May and October 2013. Based on a survey, which was developed by the MoGaBa VET project partners, the study aimed at understanding the factors that influence the way vocational instructors perceive and use game-based learning. A total of 267 trainers from eight European countries took…
Descriptors: Teaching Methods, Educational Games, Vocational Education, Teacher Surveys
Reitz, Liesa; Sohny, Aline; Lochmann, Gerrit – International Journal of Game-Based Learning, 2016
The authors present a novel way of oral language training by embedding the English as a foreign language (EFL) learning process into a generic 3D Cooperative Virtual Reality (VR) Game. Due to lack of time, resources and innovation, the language classroom is limited in its possibilities of promoting authentic communication. Therefore, the…
Descriptors: Oral Language, English (Second Language), Second Language Instruction, Simulated Environment
Yousef, Ahmed Mohamed Fahmy; Chatti, Mohamed Amine; Schroeder, Ulrik; Wosnitza, Marold – International Review of Research in Open and Distributed Learning, 2015
In the past few years, there has been an increasing interest in Massive Open Online Courses (MOOCs) as a new form of Technology-Enhanced Learning (TEL), in higher education and beyond. Recognizing the limitations of standalone MOOCs, blended MOOCs (bMOOCs) that aim at bringing in-class (i.e. face-to-face) interactions and online learning…
Descriptors: Usability, Use Studies, Blended Learning, Large Group Instruction
Kuhn, Jochen; Lukowicz, Paul; Hirth, Michael; Poxrucker, Andreas; Weppner, Jens; Younas, Junaid – IEEE Transactions on Learning Technologies, 2016
Smart Glasses such as Google Glass are mobile computers combining classical Head-Mounted Displays (HMD) with several sensors. Therefore, contact-free, sensor-based experiments can be linked with relating, near-eye presented multiple representations. We will present a first approach on how Smart Glasses can be used as an experimental tool for…
Descriptors: Educational Technology, Technology Uses in Education, Science Experiments, Physics

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