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Jauregi-Ondarra, Kristi; Gruber, Alice; Canto, Silvia – Research-publishing.net, 2021
Social Virtual Reality (VR) applications enable real-time interpersonal conversation and allow users to perform activities together. They have the potential of changing the ways learners practise speaking a foreign language. Following a previous study (Jauregi Ondarra, Gruber, & Canto, 2020), we designed the present study to explore how…
Descriptors: Intercultural Communication, Second Language Learning, Second Language Instruction, Computer Simulation
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PaaBen, Benjamin; Bertsch, Andreas; Langer-Fischer, Katharina; Rüdian, Sylvio; Wang, Xia; Sinha, Rupali; Kuzilek, Jakub; Britsch, Stefan; Pinkwart, Niels – International Educational Data Mining Society, 2021
Many modern anatomy curricula teach histology using virtual microscopes, where students inspect tissue slices in a computer program (e.g. a web browser). However, the educational data mining (EDM) potential of these virtual microscopes remains under-utilized. In this paper, we use EDM techniques to investigate three research questions on a virtual…
Descriptors: Anatomy, Science Instruction, Computer Simulation, Computer Software
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Heinsch, Patrick; Handke, Jürgen – Journal on Excellence in College Teaching, 2020
Humanoid robots are gradually becoming part of everyday life as well as education. Virtual agents have demonstrated their benefits for years, and experts expect similar positive effects from the use of humanoid robots in education. Project H.E.A.R.T. (Humanoid Emotional Assistant Robots in Teaching), from Philipps-University Marburg, has developed…
Descriptors: Robotics, Teaching Methods, Higher Education, Universities
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Deutschmann, Mats; Panichi, Luisa – International Journal of Virtual and Personal Learning Environments, 2013
This paper presents some of the overall frameworks and models for language learning that were used under Avalon (Access to Virtual and Action Learning live ONline), an EU co-funded project aimed at developing language-learning scenarios in virtual worlds. The introduction and background summarize some of the theories that constitute the starting…
Descriptors: Virtual Classrooms, Computer Simulation, Computer System Design, Models
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Leonhard, Tanja; Fernandez, Susana Ruiz; Ulrich, Rolf; Miller, Jeff – Journal of Experimental Psychology: Human Perception and Performance, 2011
Five psychological refractory period (PRP) experiments were conducted with an especially time-consuming first task (Experiments 1, 3, and 5: mental rotation; Experiments 2 and 4: memory scanning) and with equal emphasis on the first task and on the second (left-right tone judgment). The standard design with varying stimulus onset asynchronies…
Descriptors: Reaction Time, Spatial Ability, Task Analysis, Cognitive Processes
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Kluge, Annette; Sauer, Juergen; Burkolter, Dina; Ritzmann, Sandrina – Journal of Educational Computing Research, 2010
Training in process control environments requires operators to be prepared for temporal and adaptive transfer of skill. Three training methods were compared with regard to their effectiveness in supporting transfer: Drill & Practice (D&P), Error Training (ET), and procedure-based and error heuristics training (PHT). Communication…
Descriptors: Comparative Analysis, Training Methods, Methods, Task Analysis