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Hannig, Andreas; Lemos, Martin; Spreckelsen, Cord; Ohnesorge-Radtke, Ulla; Rafai, Nicole – Journal of Educational Computing Research, 2013
The training of motor skills is a crucial aspect of medical education today. Serious games and haptic virtual simulations have been used in the training of surgical procedures. Otherwise, however, a combination of serious games and motor skills training is rarely used in medical education. This article presents Skills-O-Mat, an interactive serious…
Descriptors: Foreign Countries, Dentistry, Medical Education, Computer Games
Friedrich, Helmut Felix; Hron, Aemilian – Journal of Educational Computing Research, 2010
The present study aims at investigating which factors are significant for pupils' acceptance of an E-Learning system introduced into secondary schools. The E-Learning system consisted of interactive learning modules for several school subjects and a Learning Management System (LMS). Research on IT acceptance and attitudes guided the specification…
Descriptors: Electronic Learning, Secondary Schools, Management Systems, Self Efficacy
Waniek, Jacqueline; Ewald, Karolin – Journal of Educational Computing Research, 2008
This study examines the cognitive costs of navigation aids in a hypermedia learning task. In a 2(navigable vs. non-navigable) x 2(map vs. content list) experimental design cognitive requirements were measured by users' eye movement data. Additionally, data from users' navigation operations, knowledge acquisition, and subjective evaluation of the…
Descriptors: Research Design, Eye Movements, Hypermedia, Cognitive Processes

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