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Blume, Carolyn – Computer Assisted Language Learning, 2020
Despite the prevalence of digital gaming as a leisure activity and research attesting to the affordances of digital game-based language learning (DGBLL) for English as a foreign language (EFL), the use of DGBLL remains low, especially outside the United States. A survey was carried out in order to understand both the beliefs and behaviors of…
Descriptors: Preservice Teachers, English (Second Language), English Teachers, Student Behavior
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Breyer, Yvonne – Computer Assisted Language Learning, 2009
In recent years, it has become an issue of growing concern that, despite undiminished enthusiasm in the research community, the application of corpus tools and resources in the classroom remains limited. In this paper, I will argue that focusing on the role of the teacher in the process of using corpora in the classroom is an essential step…
Descriptors: Student Teachers, English (Second Language), Teaching Methods, Preservice Teacher Education