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Hautopp, Heidi; Ejsing-Duun, Stine – Electronic Journal of e-Learning, 2020
This study investigates how the use of visual facilitation and representations, e.g. visualisations and video productions, combined with peer-feedback sessions can create exploratory approaches to game design in online teaching. The article analyses an iterative game development process in an online learning context. The empirical data is…
Descriptors: Visual Aids, Visualization, Video Technology, Film Production
Rasi, Päivi M.; Poikela, Sari – Interdisciplinary Journal of Problem-based Learning, 2016
Higher education faces the challenges of bridging education and authentic work. In addition, it needs to respond to the highly multimodal and participatory communication and content creation practices, preferences, and cultures of present and future students. The aim of our article is to discuss how the use of video triggers and video production…
Descriptors: Problem Based Learning, Higher Education, Continuing Education, Video Technology
Valtanen, Juri – Journal of Problem Based Learning in Higher Education, 2014
Question-asking is essential for being, knowing and learning. However, classroom research has confirmed that students do not ask questions spontaneously and teachers ask the most questions, mainly low-level ones. The purpose of this qualitative case-study is to investigate question-asking during problem-based learning (PBL) tutorials, a subject…
Descriptors: Problem Based Learning, Questioning Techniques, Tutorial Programs, Video Technology
Virtanen, Jaana; Rasi, Päivi – Interdisciplinary Journal of Problem-based Learning, 2016
In this article we present and discuss the process of developing and implementing a PBL-based course entitled Moving Images in Teaching and Learning that was held at the University of Lapland, Finland. In the course of the project, this fairly traditional face-to-face course was redesigned into a blended PBL course by integrating Web 2.0…
Descriptors: Technology Integration, Web 2.0 Technologies, Conventional Instruction, Problem Based Learning
Makkonen, Pekka; Siakas, Kerstin; Vaidya, Shakespeare – Campus-Wide Information Systems, 2011
Purpose: This paper aims to report on the design and creation of a knowledge management course aimed at facilitating student creation and use of social interactive learning tools for enhanced learning. Design/methodology/approach: The era of social media and web 2.0 has enabled a bottom-up collaborative approach and new ways to publish work on the…
Descriptors: Foreign Countries, Knowledge Management, Web Sites, Editing
Hakkarainen, Päivi – Interdisciplinary Journal of Problem-based Learning, 2011
This paper reports on a design-based research for designing, implementing, and refining a problem-based learning (PBL) course on educational digital video at the University of Lapland's Faculty of Education. The course builds on a combination of problem solving in small group tutorial sessions and realizing a practical hands-on project during…
Descriptors: Problem Based Learning, Teaching Methods, Experiential Learning, Video Technology
Hakkarainen, Paivi – Educational Technology Research and Development, 2009
This paper reports on a design-based research (DBR) process for designing, implementing, and refining a problem-based learning (PBL) course on educational digital video (DV) use and production at the University of Lapland's Faculty of Education. The study focuses on the students' learning processes and outcomes from the viewpoint of meaningful…
Descriptors: Problem Based Learning, Learning Processes, Foreign Countries, Teaching Methods