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Liu, Sannyuya; Kang, Lingyun; Liu, Zhi; Fang, Jing; Yang, Zongkai; Sun, Jianwen; Wang, Meiyi; Hu, Mengwei – Interactive Learning Environments, 2023
Computer-supported collaborative concept mapping (CSCCM) integrates technology and concept mapping to support students' knowledge understanding, and much research on the behavioral patterns involved in CSCCM activities has been conducted. However, there is limited understanding of the differences in knowledge understanding and behavioral patterns…
Descriptors: Computer Assisted Instruction, Concept Mapping, Student Attitudes, College Students
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Feng, Xuanqi; Yamada, Masanori – Educational Technology & Society, 2021
It is challenging to utilize learning analytic technologies to examine gameplay log data for game-embedded assessment in the field of game-based learning. Analytical approaches based on a new perspective focusing on complicated contextual data are imperative in the current scenario. A relatively new concept called precision education, which…
Descriptors: Learning Analytics, Behavior Patterns, Informal Education, Game Based Learning