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Kapralos, Bill; Fisher, Stephanie; Clarkson, Jessica; van Oostveen, Roland – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to describe a novel undergraduate course on serious game design and development that integrates both game and instructional design, thus providing an effective approach to teaching serious game design and development. Very little effort has been dedicated to the teaching of proper serious game design and…
Descriptors: Design, Instructional Design, Teaching Methods, Video Technology
Schmidt, Henk G.; And Others – 1990
The ways in which a rating scale developed for problem-based medical curricula provides information that is useful in the area of curriculum reform were demonstrated in a study involving 95 first-year medical students at the University of Sherbrooke in Quebec (Canada). The rating scale, based on the theory of problem-based learning of W. H.…
Descriptors: Curriculum Development, Curriculum Evaluation, Evaluation Utilization, Foreign Countries
Des Marchais, Jacques E.; And Others – 1989
The design and evaluation of a rating scale for program evaluation in problem-based medical curricula are described. The design process was guided by a theory of how students learn in problem-based learning as modeled by W. H. Gijselaers and H. G. Schmidt (1988). The rating scale was used in an evaluation of a new problem-based, community-oriented…
Descriptors: Construct Validity, Curriculum Evaluation, Factor Analysis, Foreign Countries