Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Building Design | 1 |
| Cartography | 1 |
| Community Involvement | 1 |
| Foreign Countries | 1 |
| Personal Autonomy | 1 |
| Philanthropic Foundations | 1 |
| Power Structure | 1 |
| Urban Planning | 1 |
| Video Games | 1 |
Source
| American Journal of Play | 1 |
Author
| Bashandy, Hamza | 1 |
Publication Type
| Journal Articles | 1 |
| Reports - Research | 1 |
Education Level
Audience
Location
| Brazil | 1 |
| Kenya (Nairobi) | 1 |
| Kosovo | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bashandy, Hamza – American Journal of Play, 2020
Investigating the potential of video games as an aid to community mapping and participatory architectural design, the author discusses the use of the sandbox game "Minecraft" by the Block by Block Foundation in collaboration with Mojang Studios, Microsoft, and UN-Habitat for three projects--Model Street (Dandora Phase 2, in Nairobi,…
Descriptors: Video Games, Cartography, Building Design, Community Involvement

Peer reviewed
