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Blaisdell, Mikael – T.H.E. Journal, 2006
It is the universal cry of parents the world over, driven mad by the persistent sight of their children investing hours and hours in mastering the many layers of a video game. To the parent, video games are the enemy, the nemesis of homework and learning. But the child sees something of value, something engaging enough to fill a weekend, to the…
Descriptors: Educational Benefits, Computer Simulation, Classrooms, Computer Graphics
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Lichtman, Loy – Australian Art Education, 1996
Describes a Victoria University (Australia) program that combines art history, computer graphics, and studio practice. Discusses the social applications of technology, the creation and manipulation of computer imagery, and the ways that these impact traditional concepts of art. The program has proven particularly successful with female students.…
Descriptors: Aesthetic Education, Art Activities, Art Education, Art Expression
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Duby, A., Ed. – Studies in Educational Evaluation, 1990
Seven articles on the evaluation of high technology educational media are presented. Topics covered include hardware and software evaluation, acquired immune deficiency syndrome education, computer-based educational evaluation in the Netherlands, evaluation of educational television in Israel, broadcasting research, interactive video, and effects…
Descriptors: Acquired Immune Deficiency Syndrome, Adult Education, Broadcast Industry, Computer Graphics