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Raines, Tara C.; Talapatra, Devadrita – Journal of Educational and Psychological Consultation, 2019
The transition from high school to adulthood is challenging for many students, but particularly for students who hold membership in marginalized populations. College and career readiness (CCR) supports can help students with intellectual and developmental disabilities (IDD) and emotional and behavioral disorders (EBD) and those who have had…
Descriptors: College Readiness, Career Readiness, At Risk Students, High School Students
Groves, Emily A.; Austin, Jennifer L. – Journal of Applied Behavior Analysis, 2019
The Good Behavior Game (GBG) is a classroom management system that employs an interdependent group contingency, whereby students work as a team to win the game. Although previous anecdotal data have suggested that this arrangement may promote prosocial behavior, teachers may have concerns about its fairness and potential to evoke negative peer…
Descriptors: Educational Games, Student Behavior, Peer Influence, Classroom Techniques

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