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Showing 1 to 15 of 30 results Save | Export
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Fuhai An; Linjin Xi; Jingyi Yu – Education and Information Technologies, 2024
The current study assessed 495 middle school students in China using self-report questionnaires, to examine the multiple mediating effects of intrinsic motivation and learning engagement (vitality, dedication and absorption) in the relations between technology acceptance and students' self-regulated learning. The results indicated that technology…
Descriptors: Learner Engagement, Middle School Students, Metacognition, Learning Motivation
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Sonia Triana-Vera; Omar López-Vargas – Contemporary Educational Technology, 2025
This research aimed to determine the effects of motivational scaffolding and adaptive scaffolding on academic and online self-efficacy in learners interacting with a multimedia learning environment within the field of technology. The study involved 146 students from four tenth-grade classes at a public institution in the municipality of Soacha…
Descriptors: Self Efficacy, Electronic Learning, Scaffolding (Teaching Technique), High School Students
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David Geba Abi Anandi; Marchellina Wijaya – Acuity: Journal of English Language Pedagogy, Literature and Culture, 2024
This study aimed to examine students' perceptions on the use of "Hot Potatoes" exercises in practicing recount text material in English Subject. The research questions in this research are: 1) What are the students' perceptions on the use of "Hot Potatoes" exercises in practicing recount text material in English Subject? and 2)…
Descriptors: Student Attitudes, Learning Activities, English (Second Language), Second Language Learning
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Ustun, Ahmet Berk; Simsek, Erdi; Karaoglan-Yilmaz, Fatma Gizem; Yilmaz, Ramazan – TechTrends: Linking Research and Practice to Improve Learning, 2022
This mixed-method pre-test/post-test experimental study aims to investigate the effects of Augmented Reality (AR) supported English as a foreign language course on 42 high school students' attitudes towards the English language course, on learners' beliefs of self-efficacy in English and on their motivation towards the instructional materials used…
Descriptors: Computer Simulation, Computer Assisted Instruction, Second Language Instruction, Second Language Learning
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Manna, Martina – International Journal of Mobile and Blended Learning, 2023
As an emergent technology augmented reality (AR) demonstrated a plethora of advantages in foreign language education, promoting motivation, memorization of contents as well as contextualized learning. However, the majority of teachers are unfamiliar with AR, and their role as designers and facilitators requires further investigation. Moreover,…
Descriptors: Italian, Second Language Learning, Second Language Instruction, Open Source Technology
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Caruso, Celestine; Hofmann, Judith; Rohde, Andreas – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2021
We suggest that complex tasks can be introduced to learners as early as primary school level with the help of digital media in the form of different apps. As a theoretical basis, we will first outline the principles of teaching English in (German) primary schools. Secondly, we will look at the framework of Task-Based Language Teaching (TBLT)…
Descriptors: Teaching Methods, Second Language Learning, Second Language Instruction, English (Second Language)
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Frederik Cornillie; Judith Buendgens-Kosten; Shannon Sauro; Joeri Van der Veken – CALICO Journal, 2021
In the digital wilds, thriving storytelling practices (often in transcultural and multilingual contexts) share with Maker culture a belief in learning through doing, bricolage, collaboration, and playfulness. Key examples are fanfiction, a form of creative writing that transforms popular media in some way, and interactive fiction, a form of…
Descriptors: Collaborative Writing, Story Telling, Fiction, Multilingualism
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Lee, Ju Seong; Lee, Kilryoung – British Journal of Educational Technology, 2021
This interdisciplinary research examines how Informal Digital Learning of English (IDLE) and the L2 Motivational Self System (consisting of "the ideal L2 self" and "the ought-to L2 self") are linked with Foreign Language Enjoyment (FLE). Together, these are flourishing research areas in computer-assisted language learning,…
Descriptors: Informal Education, Electronic Learning, Second Language Learning, English (Second Language)
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Espinoza-Celi, Verónica; Pintado, Cristina Morocho – Teaching English with Technology, 2020
Computer Assisted Learning (CALL) is defined as the process in which a learner improves language skills by using a computer. Hani (2014) argued that CALL enables individualized, continuous, and authentic activities to teach and integrate the four language skills and indicates that immediate feedback can be given. Thus, this research aims to…
Descriptors: Foreign Countries, High School Students, Writing Instruction, Teaching Methods
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Lee, Ju Seong; Xie, Qin – Innovation in Language Learning and Teaching, 2023
Purpose: This study (1) used a person-centered approach to identify specific subgroups of 1,265 EFL learners who participated in Informal Digital Learning of English (IDLE) activities, and (2) looked at how different IDLE profiles are related to important affective variables. Design/Methodology: To identify IDLE profiles, we used cluster analysis.…
Descriptors: Affective Behavior, Second Language Learning, Second Language Instruction, English (Second Language)
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Gajek, Elzbieta – Research-publishing.net, 2020
Crowdsourcing not only opens new perspectives within the general concept of Computer Assisted Language Learning (CALL), but also raises questions about ethics, motivation, and fair contribution. Technology offers platforms such as Duolingo, Bussu, and Babbel for learning languages with active contribution of the learners. Such applications reach…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Teaching Methods
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Toy, Fatih; Büyükkarci, Kagan – Journal of Educational Technology, 2019
The current study aims to examine the effects of using Quizlet on foreign language learners' vocabulary learning success. Another aim of this study is to investigate the possible effects of Quizlet on learners' perceptions about vocabulary learning. The study implemented a mixed method research design. The study involved eighth grade students as…
Descriptors: Second Language Learning, Language Tests, Vocabulary Development, Grade 8
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Chen, Ming-Puu; Wang, Li-Chun; Zou, Di; Lin, Shu-Yuan; Xie, Haoran; Tsai, Chin-Chung – Computer Assisted Language Learning, 2022
Augmented reality (AR) deepens learning interactions by imposing digital information on top of physical settings. This study implemented an AR-enhanced theme-based contextualized learning and aimed to examine the effects of captions (non-caption, English caption and Chinese caption) and English proficiency (less proficient and proficient) on…
Descriptors: Visual Aids, Teaching Methods, Instructional Effectiveness, English (Second Language)
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Demir, Nalan; Kayaoglu, M. Naci – Computer Assisted Language Learning, 2022
eTwinning is a telecollaboration initiative which was launched in 2005 by the European Commission. Turkey joined the platform in 2009 with a number of schools, teachers and projects. However, there is still plenty of room for studies on the role of eTwinning in the field of EFL. Aiming to discover the role of eTwinning in a specific Turkish EFL…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Foreign Countries
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Porter, Tenelle; Molina, Diego Catalán; Blackwell, Lisa; Roberts, Sylvia; Quirk, Abigail; Duckworth, Angela L.; Trzesniewski, Kali – Journal of Learning Analytics, 2020
Mastery behaviours -- seeking out challenging tasks and continuing to work on them despite difficulties -- are integral to achievement but difficult to measure with precision. The current study reports on the development and validation of the computer-based persistence, effort, resilience, and challenge-seeking (PERC) task in two demographically…
Descriptors: Mastery Learning, Resilience (Psychology), Difficulty Level, Computer Assisted Instruction
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