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Vu, Phu; Crow, Sherry R.; Fredrickson, Scott – Online Journal of Distance Learning Administration, 2014
This study examined the impact of adding game elements on students' performances in an online learning setting. Two intact online graduate level course sections were chosen for this study. Each course sections had 18 students. The results of the study showed that there were significant differences in the time students spent in their courses and…
Descriptors: Games, Online Courses, Electronic Learning, Educational Strategies
Henry, Holly R.; Tawfik, Andrew A.; Jonassen, David H.; Winholtz, Robert A.; Khanna, Sanjeev – Interdisciplinary Journal of Problem-based Learning, 2012
This qualitative case study examines the initial implementation of a problem-based version of an undergraduate course in materials science for the purpose of identifying areas of improvement to the curriculum prior to a planned second implementation. The course was designed around problems that students work in small teams to solve under the…
Descriptors: Undergraduate Students, Participant Satisfaction, Student Attitudes, Science Materials

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