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Tsai, Chia-Wen – Interactive Learning Environments, 2016
As more and more educational institutions are providing online courses, it is necessary to design effective teaching methods integrated with technologies to benefit both teachers and students. The researcher in this study designed innovative online teaching methods of team-based learning (TBL) and co-regulated learning (CRL) to improve students'…
Descriptors: Student Development, Online Courses, Teamwork, Cooperative Learning
Farajollahi, Mehran; Zandi, Bahman; Sarmadi, Mohamadreza; Keshavarz, Mohsen – Australian Educational Computing, 2015
In a Distance Education (DE) system, students must be equipped with seven skills of computer (ICDL) usage. This paper aims at investigating the effect of a DE system on the computer literacy of Master of Arts students at Tehran University. The design of this study is quasi-experimental. Pre-test and post-test were used in both control and…
Descriptors: Foreign Countries, Distance Education, Computer Literacy, Graduate Students
Cetin, Ibrahim – Journal of Educational Computing Research, 2016
Computational thinking has been gaining new impetus in the academic community and in K-12 level education. Scratch is a visual programming environment that can be utilized to teach and learn introductory computing concepts. There are some studies investigating the effectiveness of Scratch for K-12 level education. However, studies that have been…
Descriptors: Preservice Teachers, Preservice Teacher Education, Computation, Programming
Efendioglu, Akin – Journal of International Education Research, 2015
This experimental study aims to determine pre-service teachers' achievements and key factors that affect the learning process with regard to problem-based learning (PBL) and lecture-based computer course (LBCC) conditions. The research results showed that the pre-service teachers in the PBL group had significantly higher achievement scores than…
Descriptors: Problem Based Learning, Educational Environment, Computer Literacy, Preservice Teachers
Ko, Chia-Yin – ProQuest LLC, 2013
In accordance with Zimmerman's self-regulated learning model, the proposed online learning tool in the current study was designed to support students in learning a challenging subject. The Self-Check List, Formative Self-Assessment, and Structured Online Discussion served goal-setting, self-monitoring, and self-reflective purposes. The…
Descriptors: Undergraduate Students, Undergraduate Study, Computer Science Education, Self Control
Njagi, K. O.; Havice, W. L. – African Higher Education Review, 2011
Recent advances in the contemporary world, especially in the area of computer technology, have heralded the development and implementation of new and innovative teaching strategies and particularly with the Internet revolution. This study assessed students' attitude towards computer technology. Specifically, the study assessed differences in…
Descriptors: College Students, Student Attitudes, Computer Attitudes, Pretests Posttests
Janicki, Thomas N.; Gebauer, Judith; Yaylacicegi, Ulku – Information Systems Education Journal, 2011
This research builds on the behavior learning theory that suggests a response from a student, followed by a quick feedback and another response from the student will increase student learning. An experiment was performed that allowed students to submit particular homework projects (response) early. The early submissions were graded promptly and…
Descriptors: Student Projects, Grading, Feedback (Response), Computer Literacy
Badowski, Robert – ProQuest LLC, 2009
Podcasting is a relatively new and yet unproven technology, especially when pertaining to higher education. The goal of this research was to address the issue of the educational significance of podcasting review sessions in Principles of Accounting I, by systematically conducting experimental embedded design research to build a case for its…
Descriptors: Academic Achievement, Higher Education, Learner Engagement, Accounting
Garner, Stuart – Journal of Information Technology Education, 2009
This paper reports on the findings from a quantitative research study into the use of a software tool that was built to support a part-complete solution method (PCSM) for the learning of computer programming. The use of part-complete solutions to programming problems is one of the methods that can be used to reduce the cognitive load that students…
Descriptors: Control Groups, Academic Achievement, Computer Software, Statistical Analysis
Shen, Pei-Di; Lee, Tsang-Hsiung; Tsai, Chia-Wen – Electronic Journal of e-Learning, 2007
Contrary to conventional expectations, the reality of computing education in Taiwan's vocational schools is not so practically oriented, and thus reveals much room for improvement. In this context, we conducted a quasi-experiment to examine the effects of applying web-based problem-based learning (PBL), web-based self-regulated learning (SRL), and…
Descriptors: Problem Based Learning, Computer Literacy, Web Based Instruction, Foreign Countries
Kazu, Ibrahim Y.; Kazu, Hilal; Ozdemir, Oguzhan – Educational Technology & Society, 2005
In order to realize one of the most important necessities of the life, which is learning, the human being spends most of their life for education-training activities. In the conventional applications, every individual, being a part of a group is dependant on a single program and an educational management which was chosen for the group by the…
Descriptors: Experimental Groups, Control Groups, Academic Achievement, College Students
Varank, Ilhan – Turkish Online Journal of Educational Technology - TOJET, 2005
Computer-based multimedia applications, because of their flexible and varied presentation capabilities, are considered an effective alternative to traditional training methods. Today in many educational and training settings interactive computer programs are used to teach young students and adults computer literacy skills. However, as indicated in…
Descriptors: Computer Literacy, Research Proposals, Lecture Method, Student Attitudes

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