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Yoana Omarchevska; Anouschka van Leeuwen; Tim Mainhard – Journal of Computing in Higher Education, 2025
In the flipped classroom, students engage in preparatory activities to study the course materials prior to attending teacher-guided sessions. Students' success in the flipped classroom is directly related to their preparation and students tend to change their preparation activity over time. Few studies have investigated why students change their…
Descriptors: Blended Learning, College Students, Metacognition, Learning Motivation
Fatma Gizem Karaoglan Yilmaz; Ramazan Yilmaz – Journal of Computing in Higher Education, 2025
Task complexity emerges as one of the factors affecting the computer-supported collaborative learning (CSCL) process, group dynamics, and processes. Upon reviewing the literature, it becomes apparent that there are conflicting results regarding the impact of escalating task complexity on group dynamics and collaboration processes. The lack of…
Descriptors: Cooperative Learning, Computer Uses in Education, Difficulty Level, Group Dynamics
Han, Feifei; Ellis, Robert A. – Journal of Computing in Higher Education, 2023
This study investigated the relations between students' self-reported perceptions of the blended learning environment, their observed online learning strategies, and their academic learning outcomes. The participants were 310 undergraduates enrolled in an introductory course on computer systems in an Australian metropolitan university. A…
Descriptors: Measurement Techniques, Student Attitudes, Educational Environment, Observation
Claudio Alvarez; Maira Marques Samary; Alyssa Friend Wise – Journal of Computing in Higher Education, 2024
Computer programming is a skill of increasing importance in scientific and technological fields. However, in introductory computer science (CS1) courses in higher education, approximately one in every three students fails. A common reason is that students are overwhelmed by an accelerated and inflexible pace of learning that jeopardizes success.…
Descriptors: Mastery Learning, Computer Science Education, Programming, Action Research
Brian R. Belland; Anna Y. Zhang; Eunseo Lee; Emre Dinç; ChanMin Kim – Journal of Computing in Higher Education, 2025
Computer science can be included in Early Childhood Education (ECE) through the use of block-based coding and robots. But this requires adequate preparation of ECE teachers to work with coding and robots, and integrate such into high quality lesson plans. In this paper, we investigate predictors of lesson plan quality among preservice, early…
Descriptors: Robotics, Educational Quality, Lesson Plans, Early Childhood Education
Nagash Clarke; Joi-Lynn Mondisa; Becky Wai-Ling Packard; Carin Queener Schemanske; Anu Tuladhar; Kinnis Gosha – Journal of Computing in Higher Education, 2024
This paper offers a synthesis on computing identity and the experiences of women and minoritized populations in computing and computer science in higher education. Examining computing identity and its role in the computing experiences of minoritized undergraduates can help us better understand ways to engage and support women and minoritized…
Descriptors: Females, Minority Group Students, Undergraduate Students, Self Concept
Vieira, Camilo; Magana, Alejandra J.; Roy, Anindya; Falk, Michael – Journal of Computing in Higher Education, 2021
This study implements a design-based research approach to design and evaluate different scaffolding strategies for supporting student learning as well as promoting student agency within a computational science course. The course introduces computational methods and tools in the context of disciplinary problems for materials science and engineering…
Descriptors: Personal Autonomy, Scaffolding (Teaching Technique), Self Management, Engineering Education
Lu, Chang; Macdonald, Rob; Odell, Bryce; Kokhan, Vasyl; Demmans Epp, Carrie; Cutumisu, Maria – Journal of Computing in Higher Education, 2022
The field of computational thinking (CT) is developing rapidly, reflecting its importance in the global economy. However, most empirical studies have targeted CT in K-12, thus, little attention has been paid to CT in higher education. The present scoping review identifies and summarizes existing empirical studies on CT assessments in…
Descriptors: Computation, Thinking Skills, Higher Education, Educational Trends
Oh, Eunjung Grace; Chang, Yunjeong; Park, Seung Won – Journal of Computing in Higher Education, 2020
The purpose of this study is to explore the pedagogical design of massive open online courses (MOOCs) using evidence-based e-learning principles. MOOCs have become an important part of discourse in higher education. However, there has been shared concern on the quality of MOOCs as learning systems for engaging learners as well as fulfilling their…
Descriptors: Instructional Design, Online Courses, Computer Science Education, Electronic Learning
Yuruk, Suleyman Eren; Yilmaz, Rabia M.; Bilici, Sinan – Journal of Computing in Higher Education, 2019
This study aims to investigate postgraduate students' academic achievement, the metacognitive strategies they use and their infographic design scores while studying with infographics. The relationships between these variables and students' views about this process are also examined. A total of 15 postgraduate students were studied from the…
Descriptors: Graduate Students, Metacognition, Academic Achievement, Visual Aids
A Comparison of Lecture-Based, Active, and Flipped Classroom Teaching Approaches in Higher Education
Kay, Robin; MacDonald, Thom; DiGiuseppe, Maurice – Journal of Computing in Higher Education, 2019
The purpose of this study was to compare community college students' learning experiences and performance for lecture-based, active learning, and flipped classroom teaching approaches. Participants were second-semester computer programming students (n = 103) at a mid-sized college of applied arts and technology. Garrison's (2011) Community of…
Descriptors: Lecture Method, Blended Learning, Active Learning, Higher Education
Exter, Marisa E.; Ashby, Iryna – Journal of Computing in Higher Education, 2019
Educational software is a growing industry, creating demand for professionals with the skills and knowledge necessary to develop high-quality learning software. This paper explores the perceptions and experiences of professionals who have made a career of developing educational software and suggests educational paths useful for professionals in…
Descriptors: Computer Software, Computer Science Education, Educational Background, Attitudes
Hwang, Wu-Yuin; Hsu, Jung-Lung; Shadiev, Rustam; Chang, Chia-Ling; Huang, Yueh-Min – Journal of Computing in Higher Education, 2015
This study explored the use of self-assessments, journaling, and peer sharing in an online computer programming course. We conducted an experiment using a pretest-intervention-posttest design in which 64 undergraduate first-year students participated. We aimed to investigate whether self-assessment, journaling, and peer sharing can facilitate…
Descriptors: Online Courses, Computer Science Education, Programming, Student Evaluation
Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B. – Journal of Computing in Higher Education, 2004
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Descriptors: Science Curriculum, Interdisciplinary Approach, Games, Curriculum Development

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